Mighty Pea 15 Report post Posted June 3, 2015 Don't know about Layers and exporting to Photoshop but painting only Gloss doesn't produce any artefacts for me. Also, Hide tool works through hidden geometry. Did you try with the default scene with the sphere? And could someone check if the Text Tool works? For me, it does nothing. It shows the preview of what's going to be painted, but when I press enter nothing happens Share this post Link to post Share on other sites
Tony Nemo 398 Report post Posted June 4, 2015 Both 4.5.01 and 4.5.02 downloads are failing unfortunately? I found repeated difficulty downloading from 3DC or Google Drive using Chrome so switched back to Firefox which never fails (it has it's collection annoyances) Share this post Link to post Share on other sites
phrase 0 Report post Posted June 4, 2015 Did you try with the default scene with the sphere? And could someone check if the Text Tool works? For me, it does nothing. It shows the preview of what's going to be painted, but when I press enter nothing happens Yeah, with that Material Preview sphere. Share this post Link to post Share on other sites
Andrew Shpagin 1,500 Report post Posted June 4, 2015 This hasn't been fixed in 4.5 final yet, and it's a pretty severe issue! if the GIF compression makes it harder to see what's going on: I'm painting with only gloss, and those blocky artifacts aren't compression, they're actually painted into the Gloss. How to reproduce the problem? What tool used? Because upon all attempts I can't get anything similar. Share this post Link to post Share on other sites
Andrew Shpagin 1,500 Report post Posted June 4, 2015 Another problem: What's happening here is that I open the texture in Photoshop (ctrl-p), copy merged, paste that on a new layer (it looks identical to the underlying layers!), save. When I get back to 3dcoat, things are significantly brighter, as if it now has a different colour profile (linear isntead of sRGB?) At this point I feel I should be getting paid for beta-testing this thing, hah. edit: Just to be sure, I checked, and I'm on 4.5.02 I tried this as well, but no luck, all works completely as expected. May someone help in reproducing? Share this post Link to post Share on other sites
Andrew Shpagin 1,500 Report post Posted June 4, 2015 Aaand another one! If the layer controls are overlapping with layers, they'll be unusable. Instead, you're clicking on the layer underneath, which you'll figure out when you doubleclick (and get the rename dialog for that layer). It is strange but on my side it works well too. Really strange, can someone help? Is it done by mouse or pen? Share this post Link to post Share on other sites
Andrew Shpagin 1,500 Report post Posted June 4, 2015 My scene without the retopo mesh takes 3.5GB of RAM. If I import my retopo mesh (1352 triangles), RAM usage increases to 3.517GB. Now, with retopo mesh imported, if I save the scene under a new name, close 3D-Coat and reload the new scene, 3D-Coat memory usage raises to 17,626GB and then it crashes (out of memory). The only difference between the scenes are those 1352 triangles. Jamie, I'm on Windows, so sadly I cannot do much with your advice. Nevertheless, thank you for trying to help me. What is interesting is that the Undo problem disappeared after I restarted 3D-Coat. Crashing persists though. I'll try again tomorrow, maybe I can come up with some solution. If not, I'll have to send my files to support. There is problem with scenes where "Isolate" was used. Memory issues may happen upon loading scenes. Tomorrow I will reupload build to fix it and be able to load all without problems. Share this post Link to post Share on other sites
PolyHertz 132 Report post Posted June 4, 2015 (edited) MightyPea: I wasn't able to reproduce any of the issues Andrew mentioned either. The artifacts issue makes me think it might be worth trying different drivers though. Edited June 4, 2015 by PolyHertz Share this post Link to post Share on other sites
Javis 524 Report post Posted June 4, 2015 I'll see what I can do to further reproduce those Andrew. I've tried with the first two already, and I cannot reproduce them. @Mighty Pea Could you tell us your system specs/OS, tablet or mouse, etc., please? Share this post Link to post Share on other sites
ajz3d 786 Report post Posted June 4, 2015 There is problem with scenes where "Isolate" was used. Memory issues may happen upon loading scenes. Tomorrow I will reupload build to fix it and be able to load all without problems. Andrew, Arumiat - facing the same problem - was kind enough to forward me the 4.5.02A patch and it fixed my "Out of memory" issue. I can now load the scene without crashing 3DC. Thank you for taking your time to address the problem. Share this post Link to post Share on other sites
piacenti 12 Report post Posted June 5, 2015 A couple problems I found with some PBR. Under metals, the second and third copper materials and the metal_painted_dark material seem to have a very different result if you do a per pixel painting vs on a retopologized uv unwrapped mesh. Here are the results: Share this post Link to post Share on other sites
Andrew Shpagin 1,500 Report post Posted June 5, 2015 This is link to 4.5.03 http://www.3d-coat.com/files/3d-Coat-V4_5-03-64.exe I will upload it officially today, this link is for urgent purposes only 1 Share this post Link to post Share on other sites
phrase 0 Report post Posted June 5, 2015 "More on Flat" and "More on Curved" modes still don't work in 4.5.03 Share this post Link to post Share on other sites
ajz3d 786 Report post Posted June 5, 2015 (edited) (...) Thank you for taking your time to address the problem. Oops, it came out rude. What I meant is thank you for your time and addressing the problem. English is full of traps. Edited June 5, 2015 by ajz3d 1 Share this post Link to post Share on other sites
piacenti 12 Report post Posted June 5, 2015 A couple problems I found with some PBR. Under metals, the second and third copper materials and the metal_painted_dark material seem to have a very different result if you do a per pixel painting vs on a retopologized uv unwrapped mesh. Here are the results: After messing around more with the settings, specially degrees on the material. I was able to fix the issue I had for the retopo mesh which was the one not looking so good previously. Share this post Link to post Share on other sites
Michaelgdrs 742 Report post Posted June 5, 2015 (edited) Just opened 3d coat to see if there is a command so i can try and help a fellow from the forum. It notified my about new version ,4.5.03 , so i downloaded it and installed. Once i run it , it still says 4.5.02 and notifies again about new version 4.5.03!!!!! Unistalled , re installed , still says 4.5.02!!!!! Edited June 5, 2015 by Michaelgdrs Share this post Link to post Share on other sites
calilifestyle 5 Report post Posted June 6, 2015 Just opened 3d coat to see if there is a command so i can try and help a fellow from the forum. It notified my about new version ,4.5.03 , so i downloaded it and installed. Once i run it , it still says 4.5.02 and notifies again about new version 4.5.03!!!!! Unistalled , re installed , still says 4.5.02!!!!! I had this same problem. But in my case i just removed the shortcut and created a new shortcut from the start menu. 2 Share this post Link to post Share on other sites
Michaelgdrs 742 Report post Posted June 6, 2015 Lets try this , sounds promising Share this post Link to post Share on other sites
Michaelgdrs 742 Report post Posted June 6, 2015 Noooop , still the same here.... Share this post Link to post Share on other sites
calilifestyle 5 Report post Posted June 6, 2015 That sucks, sorry. Share this post Link to post Share on other sites
Carlosan 2,559 Report post Posted June 6, 2015 4.5.3 HDRI enviroment is tooo bright ? Share this post Link to post Share on other sites
Denis 21 Report post Posted June 6, 2015 Just opened 3d coat to see if there is a command so i can try and help a fellow from the forum. It notified my about new version ,4.5.03 , so i downloaded it and installed. Once i run it , it still says 4.5.02 and notifies again about new version 4.5.03!!!!! Unistalled , re installed , still says 4.5.02!!!!! Same here 1 Share this post Link to post Share on other sites
Andrew Shpagin 1,500 Report post Posted June 6, 2015 Mac& Linux builds had incorrect versioning, now fixed, need redownload if you still getting 4.5.02 1 Share this post Link to post Share on other sites
phrase 0 Report post Posted June 6, 2015 (edited) 3d-coat crashes if I try to delete Clip layer which is in use by other texture layers. Edited June 6, 2015 by phrase Share this post Link to post Share on other sites
Michaelgdrs 742 Report post Posted June 6, 2015 Mac& Linux builds had incorrect versioning, now fixed, need redownload if you still getting 4.5.02 Oh , no worries , if its the new one , no problem what version it shows at all. Share this post Link to post Share on other sites