Andrew Shpagin Posted December 20, 2010 Author Report Share Posted December 20, 2010 Linux build 3.5.06A uploaded! Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted December 20, 2010 Reputable Contributor Report Share Posted December 20, 2010 I think you meant to say 3.5.07A uploaded as that is the one that was downloaded... Link to comment Share on other sites More sharing options...
Advanced Member Frankie Posted December 20, 2010 Advanced Member Report Share Posted December 20, 2010 Thanks Tser,but it changes nothing(after some time it appears the lag). There is a way to disable the undo(or clear the undo state,or changing its depth) to see if I have right? Anyway,the best thing for me for now is working for sometimes ad after saving and restarting the program,not optimal but it's not the end of the world. EDIT: In previous post I forgot to say that this time dependent lag is independent on brush size radius,it happens with really small radius(it's clear that I don't jump here and say "hey,my 100 pixels radius gives me poor performance,I'm speaking about 1/2/5 size radius". Same problem here man. Had it for months. I thought for a while it had disapeared with the latest version that implements a faster brush, but that was just because I had to close 3dcoat several times for other reasons, when working with it for a while, the lag at the end of the stroke comes back again. It seems to be coming quicker when working on large objects though. Just like you, I restart when it happens. Frustrating but at least there's this rather 'slow' workaround. My guts feeling is it is related to the undo queue indeed. Sorry Andrew, I thought this bug was behind us, but it is not apparently. No lag at all when starting a new session, but then it comes again after working for a while. Franck. Link to comment Share on other sites More sharing options...
Advanced Member Tser Posted December 21, 2010 Advanced Member Report Share Posted December 21, 2010 Frankie I have found a work around for the sudden lag after you have been working in the retopo room for a while, this also works well with the lag you get when working in the Voxel room, go to the Voxel room and click >Voxels>Toggle proxy mode, then click the Toggle proxy mode again to get back, you will now be back to full speed, I have done this a few times in one long job without any problems to the sculpt. I hope Andrew can sort this out. T. Link to comment Share on other sites More sharing options...
Applink Developer haikalle Posted December 21, 2010 Applink Developer Report Share Posted December 21, 2010 I think that about the lagging issue it's better to create new thread. I was trying to read all the posts that are talking about but found it very difficult because it's scattered all over this thread. If someone who has this problem could create it and we can more fully focus on the problem. Thanks. Link to comment Share on other sites More sharing options...
Advanced Member Tser Posted December 21, 2010 Advanced Member Report Share Posted December 21, 2010 "If someone who has this problem could create it and we can more fully focus on the problem." I thought it was clear, if you do some modelling or retopoing for any length of time you hit a wall, all of a sudden you get an incredible lag after every stroke, you cannot work with it so you either have to restart 3DC or do as I described above. T. Link to comment Share on other sites More sharing options...
Member pietK Posted December 21, 2010 Member Report Share Posted December 21, 2010 Hi I just installed 3507 beta on mac osx. I don't get an application to start in the folder, something missing? Link to comment Share on other sites More sharing options...
Advanced Member michalis Posted December 22, 2010 Advanced Member Report Share Posted December 22, 2010 I just installed 3507 beta on mac osx. I don't get an application to start in the folder, something missing? Maybe the app is missing? lol OK, applications/.. its a new folder "3D-Coat-V3", probably the first on the column, app is inside the folder. Link to comment Share on other sites More sharing options...
Applink Developer haikalle Posted December 22, 2010 Applink Developer Report Share Posted December 22, 2010 I thought it was clear, if you do some modelling or retopoing for any length of time you hit a wall, all of a sudden you get an incredible lag after every stroke, you cannot work with it so you either have to restart 3DC or do as I described above. T. Is that incredible lag, something like 1-2 seconds or more 5-10 seconds. And does that help if you just minimize 3d-coat windows and then open it again ( not closing it ) I had recently a problem that the lag happened everytime after window status was "not responding". I'm not quite sure if this is something similar. Link to comment Share on other sites More sharing options...
Advanced Member Tser Posted December 22, 2010 Advanced Member Report Share Posted December 22, 2010 "Is that incredible lag, something like 1-2 seconds or more 5-10 seconds. And does that help if you just minimize 3d-coat windows and then open it again ( not closing it ) I had recently a problem that the lag happened everytime after window status was "not responding". I'm not quite sure if this is something similar." Its more like 10 seconds after each stroke and once this state has occurred there is no way to get 3DC to be fast again without either restarting 3DC or clicking the toggle proxy mode. T. Link to comment Share on other sites More sharing options...
Advanced Member renderdemon Posted December 22, 2010 Advanced Member Report Share Posted December 22, 2010 Tser,you are my personal hero,the toggle proxy mode does the trick,the lagging disapperears after Before I was trying " downgrade the visibile volume" and "clear all caches",with no luck. Toggle proxy seems cleaning the memory for the volume,I need to do more testing but I'm working since 2 hours and the system seems working! Thank you very much! Link to comment Share on other sites More sharing options...
Advanced Member Frankie Posted December 22, 2010 Advanced Member Report Share Posted December 22, 2010 Frankie I have found a work around for the sudden lag after you have been working in the retopo room for a while, this also works well with the lag you get when working in the Voxel room, go to the Voxel room and click >Voxels>Toggle proxy mode, then click the Toggle proxy mode again to get back, you will now be back to full speed, I have done this a few times in one long job without any problems to the sculpt. I hope Andrew can sort this out. T. Just tried and indeed, switching the piece to disk cache and back does remove the lag, thanks for the tip. Maybe this could be an indication for andrew as to where to search for this problem. Franck. PS: just read the post above. For me going to disk cache had the same effect, good to know this works for you as well rendermon Link to comment Share on other sites More sharing options...
Member pietK Posted December 22, 2010 Member Report Share Posted December 22, 2010 ... no, it is not see att. edit; the app is in the archive but didn't copy to my app-folder. Maybe the app is missing? lol OK, applications/.. its a new folder "3D-Coat-V3", probably the first on the column, app is inside the folder. Link to comment Share on other sites More sharing options...
Advanced Member michalis Posted December 22, 2010 Advanced Member Report Share Posted December 22, 2010 Weird, what all these directories - 3dc versions? First time I see this. Delete everything there, delete prefs also. Install again, but it seems you already did this. For every mac user who's interesting Andrew updated the build again, some PPP issues have been fixed. I tested it, works fine. Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted December 22, 2010 Author Report Share Posted December 22, 2010 Mac build re-uploaded to solve issue reported by Michalis. Now it is 3.5.07B Link to comment Share on other sites More sharing options...
Advanced Member erklaerbar Posted December 23, 2010 Advanced Member Report Share Posted December 23, 2010 do i dream or is interface interaction with large brush size much faster now? Link to comment Share on other sites More sharing options...
Advanced Member michalis Posted December 23, 2010 Advanced Member Report Share Posted December 23, 2010 do i dream or is interface interaction with large brush size much faster now? I was ready to say this too. On the mac build. Link to comment Share on other sites More sharing options...
Member DragonFist Posted December 24, 2010 Member Report Share Posted December 24, 2010 Just an idea, since I've found myself in need of a similar feature recently, is a means of baking or projecting the UV set of one mesh to that of another for re-topology so that the UV sets match. Like the GATOR tool in XSI. (I know the surfaces can be baked to another UV set, but relatively matching UVs would make some things easier at times.) Like I said, found myself looking for a tool for this (found xsi) and thought it would be nice to have in 3D Coat as it would make it more of a one stop shop for these kinds of operations. Link to comment Share on other sites More sharing options...
Advanced Member erklaerbar Posted December 24, 2010 Advanced Member Report Share Posted December 24, 2010 hmm i get errors on some of my 16 bit tiffs on opening 3dc now. looks like its referencing into the 3dc folder instead of the external alpha folder happy Xmas! Link to comment Share on other sites More sharing options...
Advanced Member michalis Posted December 24, 2010 Advanced Member Report Share Posted December 24, 2010 hmm i get errors on some of my 16 bit tiffs on opening 3dc now. looks like its referencing into the 3dc folder instead of the external alpha folder I was afraid that we could have issues with this new splitting of 3dc folder. Link to comment Share on other sites More sharing options...
Advanced Member Tser Posted December 24, 2010 Advanced Member Report Share Posted December 24, 2010 Very strange, 3dc now seems to forget the file that you are working on and when you save the file (ctrl+s) you have to specify the file and path again as if you have saved as. Also when this happens the name of the file you are working on on the title bar on the top of the application window also disappears and it just says 3DCoat. T. Link to comment Share on other sites More sharing options...
philnolan3d Posted December 24, 2010 Report Share Posted December 24, 2010 This is an old bug that I've reported at least once before ti seems to happen when I switch to Retopo and back to voxels, but not every time. Link to comment Share on other sites More sharing options...
Javis Posted December 24, 2010 Report Share Posted December 24, 2010 This is an old bug that I've reported at least once before ti seems to happen when I switch to Retopo and back to voxels, but not every time. Have you reported it in Mantis? Link to comment Share on other sites More sharing options...
philnolan3d Posted December 24, 2010 Report Share Posted December 24, 2010 Mantis didn't exist for us way back then so I didn't think of it. Link to comment Share on other sites More sharing options...
Javis Posted December 25, 2010 Report Share Posted December 25, 2010 Andrew is adopting it more and more, so the more we post the more bugs that get properly cataloged and fixed. Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted December 25, 2010 Contributor Report Share Posted December 25, 2010 I have to ask, how do I report a bug to "Mantis"? Link to comment Share on other sites More sharing options...
philnolan3d Posted December 26, 2010 Report Share Posted December 26, 2010 For right now I believe only custodians and a few others can, so if you post it in the regular bug area we're trying to copy everything over. Link to comment Share on other sites More sharing options...
Javis Posted December 26, 2010 Report Share Posted December 26, 2010 I believe Chris (who's running Mantis, thank you Chris!) intends to either eventually open Mantis up to anyone who wishes, or keep it the way it is now. Another thought is, if you wish to be helping submit bugs using Mantis, you could send Chris (Taros) a PM here on the forum asking to add you as a Mantis reporter. Link to comment Share on other sites More sharing options...
Advanced Member michalis Posted December 27, 2010 Advanced Member Report Share Posted December 27, 2010 My experience shows that its better to discuss an issue before reporting it as a bug. Link to comment Share on other sites More sharing options...
philnolan3d Posted December 27, 2010 Report Share Posted December 27, 2010 Well issues in Mantis can be discussed and we try to make sure it's actually an important bug before assigning it to Andrew to be fixed. So far I think it's a pretty nice improvement. Link to comment Share on other sites More sharing options...
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