Contributor artman Posted November 29, 2013 Contributor Report Share Posted November 29, 2013 Awesome!! Downloading as soon as I get home... Big thnx to you and Raul for all the hard work. Link to comment Share on other sites More sharing options...
Member HunterWolf Posted November 29, 2013 Member Report Share Posted November 29, 2013 Many thanks Andrey for the update! Particularly for the font, it became much nicer aesthetically. Tomorrow will update localization Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted November 29, 2013 Reputable Contributor Report Share Posted November 29, 2013 The shape additions are going to be a very welcome addition. You can import the shape (EPS only, for now), and click on the Spline draw mode of choice in the E-Panel, to convert the shape to a spline with control points, etc. Really nice. The Pose Tool works/deforms MUCH better now, too. Link to comment Share on other sites More sharing options...
Advanced Member polyxo Posted November 29, 2013 Advanced Member Report Share Posted November 29, 2013 Many thanks Andrey for the update! Particularly for the font, it became much nicer aesthetically. Tomorrow will update localization I can't agree. I've just opened the new relase and therefore can not comment on any of the other features yet but I found the old font appearance more elegant.This one renders too fat and not very sharp on my monitor - the difference is quite dramatic. I can understand that a change was necessary for Unicode/new languages but maybe some further tweaking was possible? Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted November 29, 2013 Reputable Contributor Report Share Posted November 29, 2013 I may be missing something, but I am having all kinds of trouble installing. I keep getting this error message. Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted November 29, 2013 Author Report Share Posted November 29, 2013 I can't agree. I've just opened the new relase and therefore can not comment on any of the other features yet but I found the old font appearance more elegant.This one renders too fat and not very sharp on my monitor - the difference is quite dramatic. I can understand that a change was necessary for Unicode/new languages but maybe some further tweaking was possible? I may provide font like old one for comparison. I really don't know what is better. Main reason was unicode, not font shape itself. I may be missing something, but I am having all kinds of trouble installing. I keep getting this error message.Probably need reboot. Link to comment Share on other sites More sharing options...
Contributor ajz3d Posted November 29, 2013 Contributor Report Share Posted November 29, 2013 (edited) I may be missing something, but I am having all kinds of trouble installing. I keep getting this error message.Maybe you have 3D Coat running in the background? Edited November 29, 2013 by ajz3d Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted November 29, 2013 Author Report Share Posted November 29, 2013 Forgot to mention that changes from Raul: - Bridge improvements - interpolated shape, auto-details - boundary extrusion, boundary smoothing Link to comment Share on other sites More sharing options...
Advanced Member polyxo Posted November 29, 2013 Advanced Member Report Share Posted November 29, 2013 I may provide font like old one for comparison. I really don't know what is better. Main reason was unicode, not font shape itself. Thanks Andrew. Yes, I understand. I attach just one sample where the new font looks too fat. It nearly doesn't fit the buttons. Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted November 29, 2013 Reputable Contributor Report Share Posted November 29, 2013 I may provide font like old one for comparison. I really don't know what is better. Main reason was unicode, not font shape itself. Probably need reboot. I think that did it. Thanks Link to comment Share on other sites More sharing options...
Carlosan Posted November 29, 2013 Report Share Posted November 29, 2013 Look at the big dot in the center. Hover mouse and all should be clear. Everything is there - numerical control, rotation and all. oh wow !! thats cool very helpful... TY ! RMB = Show Gizmo ON/OFF Press and HOLD LMB over any icon handle and then press space bar = show numerical control any other control to use ? Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted November 29, 2013 Author Report Share Posted November 29, 2013 oh wow !! thats cool very helpful... TY ! RMB = Show Gizmo ON/OFF Press and HOLD LMB over any icon handle and then press space bar = show numerical control any other control to use ? Thanks! No other controls. Is it visible enough? Maybe do point bigger? Control icons are in textures\icons\wicons.png Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted November 29, 2013 Reputable Contributor Report Share Posted November 29, 2013 Thanks! No other controls. Is it visible enough? Maybe do point bigger? Control icons are in textures\icons\wicons.png Andrew, did you mention that the camera shortcuts could be stored/saved with these 2d gizmos? Link to comment Share on other sites More sharing options...
Carlosan Posted November 29, 2013 Report Share Posted November 29, 2013 point bigger may be... i think space bar tools -pie menu- AND images handles will be unified but let me do a graphic pattern showing a conceptual new pie menu for paint room ty Link to comment Share on other sites More sharing options...
Contributor BeatKitano Posted November 29, 2013 Contributor Report Share Posted November 29, 2013 I'll have to see about the general stability but so far I like the changes: -Symmetry dot finally useful Tnx. -Selection based tools finally nice to use (not that awful lag tnx to multithreading). -Light color fixed, no guessing work to have the opposite color Oh, and I prefer this font over the old one, easier to read and looks more standard, maybe the size is a little bit too high, but that can be discussed as the UI being too "cramped" too... Link to comment Share on other sites More sharing options...
Contributor artman Posted November 29, 2013 Contributor Report Share Posted November 29, 2013 Andrew bug affecting to global space/to uniform space is not fixed on my side in 4.0.10. Please upload version with fix asap ,I waited all week to be able to work again and I really need those 2 functions to work properly. Build without bug is probably too old for me to use(and I don't even know which build that would be anyway.) http://3d-coat.com:8081/mantis/view.php?id=1301 Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted November 29, 2013 Reputable Contributor Report Share Posted November 29, 2013 Anybody else getting these nasty black blotches around the UI text? Link to comment Share on other sites More sharing options...
Contributor BeatKitano Posted November 29, 2013 Contributor Report Share Posted November 29, 2013 No but I get over exposed layer highllights. It's definitely related.I would try to toggle the clearType option in windows performances. Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted November 29, 2013 Author Report Share Posted November 29, 2013 Anybody else getting these nasty black blotches around the UI text?Delete all files in MyDocs/3D-CoatV4/Shaders but Custom subfolder (Custom contains your custom shaders) By some reason you have older version of shaders there. Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted November 29, 2013 Author Report Share Posted November 29, 2013 Andrew bug affecting to global space/to uniform space is not fixed on my side in 4.0.10. Please upload version with fix asap ,I waited all week to be able to work again and I really need those 2 functions to work properly. Build without bug is probably too old for me to use(and I don't even know which build that would be anyway.) http://3d-coat.com:8081/mantis/view.php?id=1301 Does both global/uniform not working? Please check. On my current tests I found ToGlobal works always and ToUniform fails sometimes on instances. edit: reproduced, I will try to reupload. Link to comment Share on other sites More sharing options...
Contributor artman Posted November 29, 2013 Contributor Report Share Posted November 29, 2013 Does both global/uniform not working? Please check. On my current tests I found ToGlobal works always and ToUniform fails sometimes on instances. Both are buggy. Please try with attached file in mantis report (just a simple default sphere transformed a little) Use global/uniform *multiple times* you will see the object changing positions,and scales.... Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted November 29, 2013 Author Report Share Posted November 29, 2013 Both are buggy. Please try with attached file in mantis report (just a simple default sphere transformed a little) Use global/uniform *multiple times* you will see the object changing positions,and scales.... Are you using 64/CUDA/DX ? In case I will not be able to do complete rebuild, I will post just exe. Link to comment Share on other sites More sharing options...
Contributor artman Posted November 29, 2013 Contributor Report Share Posted November 29, 2013 just .exe is fine. Thanx Link to comment Share on other sites More sharing options...
Contributor BeatKitano Posted November 29, 2013 Contributor Report Share Posted November 29, 2013 Andrew, something was changed on liveclay brush routine ? I feel like I've a bit more control over the way the surface is modified around the brush, like it's more progressive (thus easier to control)... Link to comment Share on other sites More sharing options...
Contributor artman Posted November 29, 2013 Contributor Report Share Posted November 29, 2013 Andrew, something was changed on liveclay brush routine ? I feel like I've a bit more control over the way the surface is modified around the brush, like it's more progressive (thus easier to control)... I dont see any difference. Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted November 29, 2013 Author Report Share Posted November 29, 2013 Andrew, something was changed on liveclay brush routine ? I feel like I've a bit more control over the way the surface is modified around the brush, like it's more progressive (thus easier to control)...Generally delay between user input and visual feedback decreased twice. Link to comment Share on other sites More sharing options...
Contributor BeatKitano Posted November 29, 2013 Contributor Report Share Posted November 29, 2013 Must be me then, it's been a week since I used 3dc, switching from zbrush at work to 3dc is weird. [edit]Ah, maybe that's it then, it felt "smoother". Especially with the liveclay brush. Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted November 29, 2013 Author Report Share Posted November 29, 2013 just .exe is fine. ThanxOk, fixed. Strange, by some reason my previous fix was rolled back. I will upload version soon. Link to comment Share on other sites More sharing options...
Advanced Member alvordr Posted November 29, 2013 Advanced Member Report Share Posted November 29, 2013 The only thing I've noticed that's different is my need to install it as an administrator...I don't recall having to do that before, but it's no big deal to me. Link to comment Share on other sites More sharing options...
Contributor artman Posted November 29, 2013 Contributor Report Share Posted November 29, 2013 Generally delay between user input and visual feedback decreased twice. I see now,using sharp LC preset brush over already tesselated areas on a 2millions bust Its much less laggy than previous incarnation. Very noticeable and strong improvement. Link to comment Share on other sites More sharing options...
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