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V4.1 BETA (experimental 4.1.17D)


Andrew Shpagin
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  • Reputable Contributor

Please explain essence of the problem, I have not found it in this thread.

The problem I found is that when you select Paint Distortion, the single image is switched to tiling mode. You can not switch back to non-tile mode even for paint mode. You have to close the image and then sometimes your image will not load again in non-tiled mode even in paint mode till you close and reopen 3DCoat.

Painting distortion works but with the above problems. I did not fill out a bug report as you have a back log of bugs already. Reports get buried sometimes if there are too many at Mantis at one time plus I was waiting to see if Pixo filed one and then I could confirm his report.

Edit : Just tested again and it gets stuck in tiling mode till you close and reopen 3DCoat.

  • Advanced Member

Show Voxels in Paint Room - always returns to 'on' whenever I reopen 3DC. Can someone else check that or see if I'm missing something.

Cheers.

  • Advanced Member

another bug...

drag drop image from explorer to create new material,

switch between materials

drop another file to create new material

new material isn't the new map, but a clone of the last material

all newly dropped images will be clones

Updated to BETA6 (WIN only, Mac+Linux coming soon)

- big work performed over stabilizing and optimizing 3D-Coat. I hope LC tools will work much more predictably and faster. Many areas of 3D-Coat including paint, retopo, voxels was tested and a lot of bugs fixed. A lot of Mantis bugs fixed.

- options how ghosting will be treated (see top panel)

- Zooming in/out speed will depend on distance from the pivot point to perform better navigation

- Direct uploading to sketchfab.com done

  • Advanced Member

Goodness me, I'm seeing a very big increase in speed whilst using large brushes. Had a quick play using backup copy of my Thing sculpt and LC brushes can be used at very large sizes.

Will do a side by side comparison... but I can already see it.

Updated to BETA6 (WIN only, Mac+Linux coming soon)

- big work performed over stabilizing and optimizing 3D-Coat. I hope LC tools will work much more predictably and faster. Many areas of 3D-Coat including paint, retopo, voxels was tested and a lot of bugs fixed. A lot of Mantis bugs fixed.

- Zooming in/out speed will depend on distance from the pivot point to perform better navigation

- Direct uploading to sketchfab.com done

"Direct uploading to sketchfab.com implemented."

Where do I find this inside 3D Coat?

Thank you

Chris

  • Contributor

Thanks for new ghosted volume options, much easier to work that way.

Continuing testing :)

Stroke quality is indeed improved (A LOT), surface is much less jagy than previously

I can get explosions if I try to push the smooth factor over 100% (toying around but if it's "normal" it should be locked to 100%)

-Symmetry is broken (on buildclay at least)

Thanks for new ghosted volume options, much easier to work that way.

Continuing testing :)

Stroke quality is indeed improved (A LOT), surface is much less jagy than previously

I can get explosions if I try to push the smooth factor over 100% (toying around but if it's "normal" it should be locked to 100%)

-Symmetry is broken (on buildclay at least)

Yes, seems symmetry is broken in LC tools, thanks for reporting. I will re - upload.

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