Member roentgen Posted March 29, 2014 Member Share Posted March 29, 2014 Possibly you entered V3 key. Of course no payment need. Remind keyt there: http://3d-coat.com/buy-now/serial-remind/ Thank you! the v4 license was registered and v4.1 now works for me! Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted March 29, 2014 Contributor Share Posted March 29, 2014 A really stupendous accomplishment, many thanks Andrew! Quote Link to comment Share on other sites More sharing options...
Contributor ajz3d Posted March 29, 2014 Contributor Share Posted March 29, 2014 Thank you Andrew. Great job as always. Quote Link to comment Share on other sites More sharing options...
Advanced Member Kargall Posted March 30, 2014 Advanced Member Share Posted March 30, 2014 Congratulations Andrew Quote Link to comment Share on other sites More sharing options...
Member c.1 Posted March 30, 2014 Member Share Posted March 30, 2014 Thanks and cheers!! Quote Link to comment Share on other sites More sharing options...
Member randomguy_j Posted March 30, 2014 Member Share Posted March 30, 2014 I just downloaded and tried out 4.1 and I must say. First impressions are it has improved a lot over the older versions. The sculpting feels a lot better than it did. Infact, it feels almost as good as Sculptris from the time I have spent with it. Excellent job team!!! Quote Link to comment Share on other sites More sharing options...
Member giovannyarce Posted March 30, 2014 Member Share Posted March 30, 2014 Wuao! thank you so much, awesome features and improvements. Keep it up the good work. Quote Link to comment Share on other sites More sharing options...
PolyHertz Posted April 1, 2014 Share Posted April 1, 2014 Andrew i would like to know what to expect with the Next version of 3Dcoat 4.1 is supposed to have a big push for the paint room. Paint layer groups is apparently going to happen (which I am really looking forward to), and hopefully Photoshop compatible masks and the ability to dissable texture culling as well. PBR would be nice I agree, It's taking over rapidly in the games space; Marmoset 2, UE4, Cryengine, Unity5, etc. all have it. The new Substance Painter app also has it. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 1, 2014 Share Posted April 1, 2014 please community keep order im moving all post not related to 4.1 released toFeatures request priorities - share ideas for improving the program http://3d-coat.com/forum/index.php?showtopic=15127 ty 1 Quote Link to comment Share on other sites More sharing options...
Member fuzzzzzz Posted April 1, 2014 Member Share Posted April 1, 2014 so where should we talk about PBR in 3Dcoat ? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted April 1, 2014 Share Posted April 1, 2014 http://3d-coat.com/forum/index.php?showtopic=15127 or mantis or make a new thread -with poll if needed- ty Quote Link to comment Share on other sites More sharing options...
Member roentgen Posted April 3, 2014 Member Share Posted April 3, 2014 Hi,Subdivision brush in surface mode will break a surface. After the brush's applied, freezing area tears apart and some polygons have gone.Is there any point to use the brush? Quote Link to comment Share on other sites More sharing options...
Advanced Member alvordr Posted April 8, 2014 Advanced Member Share Posted April 8, 2014 Andrew, Congratulations on getting 4.1 out! I haven't had a chance to test the last release, but I know you've worked hard to get it done. We really appreciate it. Quote Link to comment Share on other sites More sharing options...
Member airdrummer Posted July 25, 2014 Member Share Posted July 25, 2014 Can anyone tell me if 4.1 allows you to move a window (UV preview, etc...) out of the main shell and onto a dual monitor? My current version does not allow for this and it feels very confining. Thanks! Quote Link to comment Share on other sites More sharing options...
Carlosan Posted July 25, 2014 Share Posted July 25, 2014 You can stretch the window across both screens and have the viewport on the left and all menus out and docked on the right. Undocking windows is a feature request http://3d-coat.com/forum/index.php?showtopic=11814 1 Quote Link to comment Share on other sites More sharing options...
Member Shu Posted February 1, 2015 Member Share Posted February 1, 2015 (edited) After running into some problems with 4.1.0, I just downloaded 4.1.1 to see if there are improvements. And well, there indeed are many improvements! Thank you for fixing the 4.1.0 problems! Also, thank you for implementing symmetry on multiple axes at once! Besides that, I have to say that -in my opinion- those minor design changes (symmetry plane and brush "crosshair" colors) really make 3d-Coat more pleasant on the eyes. EDIT: I almost forgot about the Constructor-tool! It's awesome! Now you can create volume very quickly, yet precisely! Edited February 1, 2015 by Shu Quote Link to comment Share on other sites More sharing options...
Carlosan Posted February 1, 2015 Share Posted February 1, 2015 Hi Shu The version 4.1.17D is very stable -if you like to try the last build on the 4.1 cycle- http://3d-coat.com/forum/index.php?showtopic=10395 Quote Link to comment Share on other sites More sharing options...
Member Upon Infinity Posted February 23, 2015 Member Share Posted February 23, 2015 Hello, I just upgraded to 4.1.17 and noticed some really great changes considering I was expecting only some minor tweaks to the program. However, I noticed I no longer have the 3d grid in the render window. Has this been disabled? Is there no longer a method of turning it back on? I thought this strange since if I didn't want it there I could have the option of having it there or not. I actually liked including the grid in a lot of my render screenshots. Quote Link to comment Share on other sites More sharing options...
Contributor ajz3d Posted February 24, 2015 Contributor Share Posted February 24, 2015 Unticking Hide visual guides should handle this, but it looks like it doesn't have any effect any more. I can see the same problem in 4.5. Maybe you should fill in a bug report? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted February 24, 2015 Share Posted February 24, 2015 was reported 0001553: Hide visual guides ON/OFF - its not working feel free to add a +1 Quote Link to comment Share on other sites More sharing options...
Member Upon Infinity Posted March 1, 2015 Member Share Posted March 1, 2015 Thanks. That's good to know it wasn't deliberately left out. Hope they get it working for the public version of 4.5. Quote Link to comment Share on other sites More sharing options...
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