Andrew Shpagin Posted May 25, 2010 Share Posted May 25, 2010 I am happy to announce the long-awaited 3D-Coat v.3.3 featuring Ptex support, multiple program changes and improvements is now officially out and available for download. Ptex is a texture mapping system developed by Walt Disney Animation Studios for production-quality rendering. Please look the list of changes there. You may download it there. This release is just a milestone toward further improvements. I plan to make experiments and improvements with brush engine after this release. Quote Link to comment https://3dcoat.com/forum/index.php?/topic/5758-3d-coat-v33-released/ Share on other sites More sharing options...
Contributor artman Posted May 25, 2010 Contributor Share Posted May 25, 2010 Quote Link to comment https://3dcoat.com/forum/index.php?/topic/5758-3d-coat-v33-released/#findComment-43317 Share on other sites More sharing options...
Advanced Member juanmanuel Posted May 25, 2010 Advanced Member Share Posted May 25, 2010 Agreed! Quote Link to comment https://3dcoat.com/forum/index.php?/topic/5758-3d-coat-v33-released/#findComment-43319 Share on other sites More sharing options...
Taros Posted May 25, 2010 Share Posted May 25, 2010 ... I plan to make experiments and improvements with brush engine after this release. ... And hopefully: - better multicore support - new quadrangulation routine Quote Link to comment https://3dcoat.com/forum/index.php?/topic/5758-3d-coat-v33-released/#findComment-43320 Share on other sites More sharing options...
Member Flipper Posted May 25, 2010 Member Share Posted May 25, 2010 Yuppers Quote Link to comment https://3dcoat.com/forum/index.php?/topic/5758-3d-coat-v33-released/#findComment-43321 Share on other sites More sharing options...
Applink Developer haikalle Posted May 25, 2010 Applink Developer Share Posted May 25, 2010 This is nice. New snapping tools makes our job so much easier. Thanks Andrew for adding them into 3d-coat. Also good to hear game plan for the near future. Quote Link to comment https://3dcoat.com/forum/index.php?/topic/5758-3d-coat-v33-released/#findComment-43323 Share on other sites More sharing options...
Contributor Tony Nemo Posted May 25, 2010 Contributor Share Posted May 25, 2010 This is nice. New snapping tools makes our job so much easier. Thanks Andrew for adding them into 3d-coat. Also good to hear game plan for the near future. Does 3.3 use CUDA 3.0 (and toolkit)? Quote Link to comment https://3dcoat.com/forum/index.php?/topic/5758-3d-coat-v33-released/#findComment-43326 Share on other sites More sharing options...
Andrew Shpagin Posted May 25, 2010 Author Share Posted May 25, 2010 Btw, it is not mentioned in press release (because it was done today), but one major bug is fixed there - voxel baking problem mentioned by Artman, AbnRanger and michalis (holes/clipping in normalmap on dense voxel meshes) Quote Link to comment https://3dcoat.com/forum/index.php?/topic/5758-3d-coat-v33-released/#findComment-43328 Share on other sites More sharing options...
Andrew Shpagin Posted May 25, 2010 Author Share Posted May 25, 2010 Does 3.3 use CUDA 3.0 (and toolkit)? I compiled it with 2.2 because 3.0 requires latest drivers and not everyone donloaded it. I will compile with 3.0 when I will get GTX 480 and fix it's issue. Quote Link to comment https://3dcoat.com/forum/index.php?/topic/5758-3d-coat-v33-released/#findComment-43329 Share on other sites More sharing options...
Member .umxprime Posted May 25, 2010 Member Share Posted May 25, 2010 Powerful ! Quote Link to comment https://3dcoat.com/forum/index.php?/topic/5758-3d-coat-v33-released/#findComment-43331 Share on other sites More sharing options...
Contributor Tony Nemo Posted May 25, 2010 Contributor Share Posted May 25, 2010 Somehow it seems the download button for the manual still points to the 3.2 manual... Here is what I get: Quote Link to comment https://3dcoat.com/forum/index.php?/topic/5758-3d-coat-v33-released/#findComment-43333 Share on other sites More sharing options...
Contributor artman Posted May 25, 2010 Contributor Share Posted May 25, 2010 Btw, it is not mentioned in press release (because it was done today), but one major bug is fixed there - voxel baking problem mentioned by Artman, AbnRanger and michalis (holes/clipping in normalmap on dense voxel meshes) I made a bunch of test with different problematic files and it seems problem is really fixed. Quote Link to comment https://3dcoat.com/forum/index.php?/topic/5758-3d-coat-v33-released/#findComment-43334 Share on other sites More sharing options...
Taros Posted May 25, 2010 Share Posted May 25, 2010 ...New snapping tools makes our job so much easier. Thanks Andrew for adding them into 3d-coat... Yes, as long as you don't use meshes with more polys than 30k... In my tests 3DC "freezed" when I was using the snapping method "snap to nearest" with high poly meshes. No way to use it. The other both routines works, but "snap to closest along normal" is very slow, too. Quote Link to comment https://3dcoat.com/forum/index.php?/topic/5758-3d-coat-v33-released/#findComment-43335 Share on other sites More sharing options...
philnolan3d Posted May 25, 2010 Share Posted May 25, 2010 Great news. Always happy to have a new update. And I hope you had a nice time off with the new baby Quote Link to comment https://3dcoat.com/forum/index.php?/topic/5758-3d-coat-v33-released/#findComment-43336 Share on other sites More sharing options...
Advanced Member moska Posted May 25, 2010 Advanced Member Share Posted May 25, 2010 thanks ill trynow Quote Link to comment https://3dcoat.com/forum/index.php?/topic/5758-3d-coat-v33-released/#findComment-43339 Share on other sites More sharing options...
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