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18 hours ago, Carlosan said:

Working over an issue causing sometimes a gap in strips = Solved!

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In combination with RFill this will be great!

Raul. It is important to connect the strips together, to make rings for example.

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Yes! is possible to make rings. currently I need to polish the implementation a lot and is a WIP, I started this before finishing QuadPaint and then went back and somehow many times I just want to re do it from scratch lol. Also I listened to you all regarding the retopo feature requests, it will ensure my TODO list remain full for this room in times to come :)

But first need to finish this tool, because feature hoping is terrible and I learned that the hard way ;) 

Thank you! 

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You are the BEST.

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Implemented QuadStrips selection, improved drawing, work in progress. Size will be corrected soon.

 

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Great just great

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Done Increase/decrease quad strip density

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AWESOME

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Raul, can we get bezier control of the edges for more precise placement?

Bezier3dc.jpg

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On 23 czerwiec 2016 at 5:03 PM, Carlosan said:

Implemented QuadStrips selection, improved drawing, work in progress. Size will be corrected soon.

 

Nice. Some quick means of modifying the number of spans on selected strips would be dandy.

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  • 2 weeks later...

Make QuadStrips real, almost done

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QuadStrips Apply done, here's a hint on the possibilities

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Raul, can you please add a BRIDGE tool among your Beta tools? It is an essential poly-modeling tool that is missing, just like Soft Gradient selection is. It is just as badly needed as a retopo tool as it is for poly-modeling.

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Getting ready the tool look&feel.
Remaining is only some minor technical details

 

quadstrips456.png?w=809&h=692

 

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1 hour ago, Carlosan said:

Getting ready the tool look&feel.
Remaining is only some minor technical details

 

quadstrips456.png?w=809&h=692

 

Looking really good, thus far. :good2:

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@AbnRanger

Thank you! and yes, a Bridge tool will be my next addition to the beta tools. I just need to finish the first iteration of QuadStrips before taking another feature project ;) currently is fine but need to solve lots of tiny details that adds up.

I want that Andrew include them for the next stable release.

 

Cheers to all

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Its done or this is a reminder?

Στάλθηκε από το Turbo-X_epsilon μου χρησιμοποιώντας Tapatalk

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Farsthary ‏@Farsthary

Implemented few days ago Save/Load, Undo/Redo for QuadStrips, finishing now self Intersections

 

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Too bad the tools were not available for the .7 build.:(

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Really need those too , more than even

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Strip ends correctly snap to existing geometry. Started implementing final mesh welding.

 

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Finished Weld for QuadStrips, it will weld now to any preexisting geometry. Reorganized also Weld for QuadPaint.

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Patch fill in QuadStrips is at 90% now, still have several tiny (but additive) bugs to solve.

------------------------------------------------

--Fill the patches (100%)

--triangles faces issue(100%)

 

 

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  • 4 weeks later...

 

This was pending to show long ago, useful when you have a complex graph of strokes that the system finds difficult to update on real time and on every change.

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At what stage are we standing?

Half way there? Ready for next reliase? We are not sure yet?

Been waiting a lot for this super useful feature.

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Hi

They are not in beta tools? at least they should be released as betas. I've suggested Andrew that. they still have some issues but last update was really good. 

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