Contributor BeatKitano Posted September 21, 2014 Contributor Share Posted September 21, 2014 Needs work but it's doable (I ill also have to tinker with the hand and the scepter position to get her to stay up irl ^^). Also, today was Dragons day. 3 Quote Link to comment Share on other sites More sharing options...
Member RichardDoble Posted September 25, 2014 Member Share Posted September 25, 2014 (edited) had a little window open for some personal work, and I still have tons of work to do on this, but here's my WIP for a ship navigator. Edited September 25, 2014 by RichardDoble 1 Quote Link to comment Share on other sites More sharing options...
Member Rkhane Posted October 18, 2014 Member Share Posted October 18, 2014 Scifi armor for board game and miniatures I am working on for a Kickstart. Base shape blocked out in Sculptris, detailed and worked on in 3d coat, voxel painting and rendering 3d coat. 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member Ratchet Posted November 7, 2014 Advanced Member Share Posted November 7, 2014 @Contributor: That's amazing skills. How do you start characters ? from scratch in 3D coat or some Sculptris import and voxelisation for example ? Do you have retopology some of them for real time engines ? Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 7, 2014 Author Share Posted November 7, 2014 link broken - new link location from this source 2 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 19, 2014 Author Share Posted December 19, 2014 Some personal test using v4.5 Im using the Helmet Model from Michael Pavlovic sidenote: render was done in 3DC RenderRoom 2 Quote Link to comment Share on other sites More sharing options...
Contributor BeatKitano Posted December 27, 2014 Contributor Share Posted December 27, 2014 <3 PBR 5 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted December 27, 2014 Author Share Posted December 27, 2014 oh my... Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted December 27, 2014 Contributor Share Posted December 27, 2014 Indeed scary! Quote Link to comment Share on other sites More sharing options...
Contributor ajz3d Posted December 27, 2014 Contributor Share Posted December 27, 2014 (edited) I'm currently working on a scene that is slightly less terrifying than Beat's. Edited December 27, 2014 by ajz3d 2 Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted December 27, 2014 Contributor Share Posted December 27, 2014 A certain commercial success. Quote Link to comment Share on other sites More sharing options...
Contributor ajz3d Posted December 27, 2014 Contributor Share Posted December 27, 2014 (edited) It's funny that you said this Tony, because this is a reproduction of a bauble that was very popular and wide-spread during socialist times of Poland. I don't know if it is because it was part of a set (and there were just a few sets of baubles available in Poland in the 80's) or for some other reason. But what I'm sure of, is that most of Polish families have at least one dusty mushroom bauble stored somewhere in their cellar or attic. Edited December 27, 2014 by ajz3d Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted December 27, 2014 Contributor Share Posted December 27, 2014 I've never seen one in Gringolandia. Quote Link to comment Share on other sites More sharing options...
Contributor ajz3d Posted December 27, 2014 Contributor Share Posted December 27, 2014 Then US market would be a great place for selling them, I suppose. Quote Link to comment Share on other sites More sharing options...
Taros Posted December 31, 2014 Share Posted December 31, 2014 I'm currently working on a scene that is slightly less terrifying than Beat's. Are this PBR shaders in 3D-Coat? Looks very nice. 1 Quote Link to comment Share on other sites More sharing options...
Contributor ajz3d Posted December 31, 2014 Contributor Share Posted December 31, 2014 Thank you, Taros. This is a PBR shader from the sculpt room. Quote Link to comment Share on other sites More sharing options...
Advanced Member Garagarape Posted January 2, 2015 Advanced Member Share Posted January 2, 2015 BeatKitano > Wow! The alien is really cool. I like the dynamic pose and the slightly rough parts that remains. ajz3d > Nice render on you Xmas decoration! Happy new year! Quote Link to comment Share on other sites More sharing options...
Advanced Member chingchong Posted January 2, 2015 Advanced Member Share Posted January 2, 2015 (edited) not much time for 3dcoat recently... But hey its real 3d modelling for real Now working on the textures ^^ Edited January 2, 2015 by chingchong 1 Quote Link to comment Share on other sites More sharing options...
Taros Posted January 9, 2015 Share Posted January 9, 2015 not much time for 3dcoat recently... But hey its real 3d modelling for real Now working on the textures ^^ LOL. You are working on the "download area"... 2 Quote Link to comment Share on other sites More sharing options...
Advanced Member L'Ancien Regime Posted January 10, 2015 Advanced Member Share Posted January 10, 2015 (edited) Well I've been out of 3d Coat for the last few months, trying learn C++. OK I'm a retard. It's really really hard. But I decided to take a break and installed the very latest build of 3d Coat, 4.5 Beta v5. I was thinking of building some maquettes that I could use to practice on for hair and skin, maybe learning the vertex painting routine, so I made a male head in a couple hours just out of my imagination, no reference photos at all, then just now I decided to give him a sister, so I duplicated him and smoothed his features, moved them down on the head a bit and made the nose and jaw smaller. Edited January 10, 2015 by L'Ancien Regime Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted January 11, 2015 Contributor Share Posted January 11, 2015 Clever! 1 & 1/2 birds with one start, a sure fire productivity increase. Quote Link to comment Share on other sites More sharing options...
Advanced Member L'Ancien Regime Posted March 12, 2015 Advanced Member Share Posted March 12, 2015 (edited) I was being bothered by the question of knurling on steel objects and so I started playing with it in a variety of manners. Finally I came to 3d coat and started playing with its voxel booleans, using a beveled cylinder I'd made and then trying to use the axial tool in combination with the pose tool to wrap cutting edges around the cylinder diagonally which proved to be futile. Digman took me in hand and showed me several of my errors, not the least of which was trying to used a dysfunctional 13A beta that was installed on top of many other versions and not working properly as a result. A fresh install and then making my cutting tools into models which were then put in place with the Symmetry tool that allowe numerous (45?) copies. That finally got me straight but then I got an introduction to PBR and the new render room which I must say really surprised and impressed me. Zbrush has nothing like this. Old Gun Metal is very nice and now I'm looking forward to this new PBR business quite a bit. No Maya, just straight up 3d Coat which is a pleasure to work with once you know what you're doing. And when Andrew is finished with all this PBR stuff I hope he brings in a full set of Polygon and Open Sub D modeling tools and polygonal hair tubes on splines...I really don't want to have to learn a whole bunch of other programs' work flows to make the stuff I want. I'd like to just do everything seamlessly in 3d Coat. Oh yes and when Pixar Renderman 19 comes out I hope someone makes a nice 3d Coat bridge to it It would be nice to have better deformers too. That would be awesome. Edited March 12, 2015 by L'Ancien Regime 4 Quote Link to comment Share on other sites More sharing options...
Advanced Member L'Ancien Regime Posted March 27, 2015 Advanced Member Share Posted March 27, 2015 (edited) Digman and I were playing on Skype with my newly installed free Pixar Renderman and he sent me this sculpt of a girl he was working on to include in a render. Pixar Disney Glass.. Edited March 27, 2015 by L'Ancien Regime 2 Quote Link to comment Share on other sites More sharing options...
Member Aasmund Posted May 16, 2015 Member Share Posted May 16, 2015 First post in the WIP forum: One-day work in Maya and imported it into 3D coat for further sculpting. What do you guys/girls, think so far? 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member L'Ancien Regime Posted May 16, 2015 Advanced Member Share Posted May 16, 2015 First post in the WIP forum: One-day work in Maya and imported it into 3D coat for further sculpting. What do you guys/girls, think so far? When I first started with 3d coat I used to do my prepatory work in Maya too. Now I'm far more inclined to do it all in 3d coat. You should overcome your aversion to it and just try working from scratch in 3d coat; you'll learn it's toolset faster that way. Quote Link to comment Share on other sites More sharing options...
Member Aasmund Posted May 16, 2015 Member Share Posted May 16, 2015 (edited) Yeah, Im learning the sculpting tools and they work way better than Maya 2016 new sculpting tools. Now Im trying to do the sofa from scratch in 3D Coat I was planning to use 3D Coat for smoothing out the cornes on my objects from Maya and adding details. EDIT: Heres the first try on a sofa model from scratch: Edited May 17, 2015 by Aasmund Quote Link to comment Share on other sites More sharing options...
Advanced Member L'Ancien Regime Posted May 17, 2015 Advanced Member Share Posted May 17, 2015 You need to get up and running with all the functionalities of the tools https://www.youtube.com/channel/UCkj0Q5hTgsyROJU4dlNu0Mg 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member Spiraloid Posted May 26, 2015 Advanced Member Share Posted May 26, 2015 just getting my bearings in octane. 3Dcoat + PBR + octane = awesomeness 4 Quote Link to comment Share on other sites More sharing options...
Contributor TimmyZDesign Posted May 26, 2015 Contributor Share Posted May 26, 2015 Cool submarine Spiraloid! Good to see you back on these forums again! Quote Link to comment Share on other sites More sharing options...
Carlosan Posted June 7, 2015 Author Share Posted June 7, 2015 Quote Link to comment Share on other sites More sharing options...
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