Taros Posted October 8, 2010 Share Posted October 8, 2010 Updated to 3.5.02 [beta] (Win+Mac, Linux - soon) changes: ... - docked windows will not be lost when you are dropping new object in 3dc with drag&drop Unfortunately docked windows still get lost in v.3.5.02 when drag and drop objects. Link to comment https://3dcoat.com/forum/index.php?/topic/6634-3d-coat-35-updates-thread/page/5/#findComment-50611 Share on other sites More sharing options...
Advanced Member wave of light Posted October 8, 2010 Advanced Member Share Posted October 8, 2010 I seem to have lost all my materials. I downloaded a new image from the web, uploaded it to the materials tab and used it in the paint room. When I reopened 3DCoat there were no materials in the materials list. I've checked the materials directory, they are all there and the options.xml file is pointing at the correct place. Going to give this another go with my home version. Ricky. Link to comment https://3dcoat.com/forum/index.php?/topic/6634-3d-coat-35-updates-thread/page/5/#findComment-50613 Share on other sites More sharing options...
Member sergio Posted October 8, 2010 Member Share Posted October 8, 2010 Hi there. I'm a new newbie in this 3dc stuff. loving it. How can i download this new update 3.5.02. thank you, mr shpagin for this amazing piece of - i'll say this way - art! Link to comment https://3dcoat.com/forum/index.php?/topic/6634-3d-coat-35-updates-thread/page/5/#findComment-50614 Share on other sites More sharing options...
Member wackymidget Posted October 8, 2010 Member Share Posted October 8, 2010 The download link for MacOSX seems incorrect... Link to comment https://3dcoat.com/forum/index.php?/topic/6634-3d-coat-35-updates-thread/page/5/#findComment-50619 Share on other sites More sharing options...
Andrew Shpagin Posted October 8, 2010 Author Share Posted October 8, 2010 The download link for MacOSX seems incorrect... fixed. Link to comment https://3dcoat.com/forum/index.php?/topic/6634-3d-coat-35-updates-thread/page/5/#findComment-50623 Share on other sites More sharing options...
Advanced Member wave of light Posted October 8, 2010 Advanced Member Share Posted October 8, 2010 Wow, I've just downloaded the CUDA drivers and the 3DC Cuda version... wow, I can see a noticeable speed difference. Link to comment https://3dcoat.com/forum/index.php?/topic/6634-3d-coat-35-updates-thread/page/5/#findComment-50626 Share on other sites More sharing options...
Advanced Member Digital777 Posted October 9, 2010 Advanced Member Share Posted October 9, 2010 Thanks Andrew, the latest build seems great so far and faster also. By the way you have probably seen my older 'various bugs' thread which had ideas also but have i decided to make a new thread for my ideas and suggestions here - http://www.3d-coat.com/forum/index.php?showtopic=6722 Link to comment https://3dcoat.com/forum/index.php?/topic/6634-3d-coat-35-updates-thread/page/5/#findComment-50656 Share on other sites More sharing options...
Applink Developer haikalle Posted October 9, 2010 Applink Developer Share Posted October 9, 2010 I have been amazed how nice speed improments there has been lately. Painting is so much faster. Link to comment https://3dcoat.com/forum/index.php?/topic/6634-3d-coat-35-updates-thread/page/5/#findComment-50659 Share on other sites More sharing options...
Taros Posted October 11, 2010 Share Posted October 11, 2010 Unfortunately docked windows still get lost in v.3.5.02 when drag and drop objects. 3.5.02+ Seems to work now, basically. Only the (pen)options window doesn't refresh and keeps empty after drag and drop import. The options windows refreshes, as soon as you click on a different brush/pen. Link to comment https://3dcoat.com/forum/index.php?/topic/6634-3d-coat-35-updates-thread/page/5/#findComment-50743 Share on other sites More sharing options...
Advanced Member Frankie Posted October 11, 2010 Advanced Member Share Posted October 11, 2010 I tried again 3.5.01 while deleting the Options.xml file as you proposed, but the file won't load. Anyway how could it be corrupted if it does load well in 3.5 when I roll back to that version. I'd rather think memory management has changed in version 3.5.01 and has not been tested with large files yet. Back on 3.5.00 again until this gets fixed. 3.5.02 Working fine for me now, I can reload my old file without any problem. Export depth with clamping is working fine too, thanks for this upgrade Andrew. Franck. Link to comment https://3dcoat.com/forum/index.php?/topic/6634-3d-coat-35-updates-thread/page/5/#findComment-50750 Share on other sites More sharing options...
Contributor BeatKitano Posted October 11, 2010 Contributor Share Posted October 11, 2010 3.5.02+ ogl64 cuda -Voxel model get "cutout effect" after activating shadows and rotating viewport, it happens in render room too. -other symmetry related visual artifacts when incremental render is activated If you deactivate shadows and switch to another material it goes back to normal. It also look like it's related to "depth" shaders for the most part. -Hide but current tool is working very nicely but there's a hiccup: if you have put a hierarchy in voxel layers and hide-but-current a child object, the parent is hidden too resulting in the hiding of the child object. Result: everything is hidden. The tool should somehow ignore hierarchy. Link to comment https://3dcoat.com/forum/index.php?/topic/6634-3d-coat-35-updates-thread/page/5/#findComment-50775 Share on other sites More sharing options...
Advanced Member Digital777 Posted October 12, 2010 Advanced Member Share Posted October 12, 2010 Edit - I thought i had found a bug with the app link but i got it working now so i have edited this post. Link to comment https://3dcoat.com/forum/index.php?/topic/6634-3d-coat-35-updates-thread/page/5/#findComment-50802 Share on other sites More sharing options...
Advanced Member michalis Posted October 13, 2010 Advanced Member Share Posted October 13, 2010 It happens only when using depth-shaders. Try another. Link to comment https://3dcoat.com/forum/index.php?/topic/6634-3d-coat-35-updates-thread/page/5/#findComment-50908 Share on other sites More sharing options...
Contributor BeatKitano Posted October 15, 2010 Contributor Share Posted October 15, 2010 It happens only when using depth-shaders. Try another. Yeah but the depth shaders are much MUCH better for sculpting with precision :/ Link to comment https://3dcoat.com/forum/index.php?/topic/6634-3d-coat-35-updates-thread/page/5/#findComment-50988 Share on other sites More sharing options...
Advanced Member michalis Posted October 15, 2010 Advanced Member Share Posted October 15, 2010 Yeah but the depth shaders are much MUCH better for sculpting with precision I use them too, there are full shaders like depth only ons, you may change before rendering. I'm not sure about precision though, they make things look more detailed than they really are. Link to comment https://3dcoat.com/forum/index.php?/topic/6634-3d-coat-35-updates-thread/page/5/#findComment-50995 Share on other sites More sharing options...
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