UV room is an extension of Paint Room, use it to tweak model’s UVs previously baked in Paint Room.

UV room and Retopo UVs are not connected on any way, they are total diff…

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Located near the top of the interface is the Top Bar.
This panel includes the functions needed to select every type of component from your UV Map (vertices, edges, polygons & islands) for manipulation with the UV gizm…

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Some parts of the Retopo / Modeling Room interface change and update to reflect new choices that become available for a given function dependent on the context of that function.
We will point out these changes when the se…

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Surface painting (also named Polypaint and Vertex Paint) allows painting on a model’s vertex surface without assigning a texture map, modifying vertex color attributes.

On…

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There are only a small number of commands in the sidebar, but they are all very important.

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Spline Curves is a wonderful feature which allows to quickly create organic tube-like shapes, chains or flat shapes defined by spline points.