Advanced Member BurrMan Posted December 7, 2016 Advanced Member Share Posted December 7, 2016 12 hours ago, Carlosan said: Try this please RMB over any shader Refresh All previews. ty That did it. Sorry to bother. Thanks! Link to comment Share on other sites More sharing options...
Advanced Member BurrMan Posted December 7, 2016 Advanced Member Share Posted December 7, 2016 4 hours ago, Javis said: The 5.7.17X version should be on Drive as well. Do you not see it? Thanks Javis. I do see it. I must have had unlucky timing and managed into it before the re-upload happened as my original one was X-less... Anyway, all's good for me now. Link to comment Share on other sites More sharing options...
Javis Posted December 7, 2016 Share Posted December 7, 2016 9 minutes ago, BurrMan said: Thanks Javis. I do see it. I must have had unlucky timing and managed into it before the re-upload happened as my original one was X-less... Anyway, all's good for me now. Cool, ok! Glad to hear. I must have been uploading right when you looked. 1 Link to comment Share on other sites More sharing options...
Javis Posted December 8, 2016 Share Posted December 8, 2016 Andrew, is there any movement on a fix for SVG file import for the curve modes? It's still very, very broken (they don't import at all). In fact, none of the curve import supported files import. Which leads me to think that the whole importing process is broken and not just for one file type. Please can you take a look at this? It's been this way for many months. Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted December 22, 2016 Reputable Contributor Share Posted December 22, 2016 4.7.17 crashes EVERY time, when I start in the Paint Room > click the RENDER tab. Anyone else getting this? 1 Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted December 22, 2016 Contributor Share Posted December 22, 2016 Me too , thought it was my latest Nvidia drivers update. Link to comment Share on other sites More sharing options...
carrots Posted December 22, 2016 Share Posted December 22, 2016 This bug will be fixed in the next version. To avoid this at the moment - please create and select new voxel layer before you go to the Sculpt Room 2 Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted December 22, 2016 Contributor Share Posted December 22, 2016 Great , love it when turnarounds exist , thanks a lot. Link to comment Share on other sites More sharing options...
Advanced Member Alemar Posted December 22, 2016 Advanced Member Share Posted December 22, 2016 I have the same bug Abnranger Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted December 22, 2016 Author Share Posted December 22, 2016 4.7.18 - fixed several instabilities, including crash when switching from paint to render room that happens in 4.7.17 - Retopo primitives polished, new primitives included. UI in primitives polished. - Free form primitives from RtpModels palette working correctly in Retopo room. - Transform gizmo may be moved using not only arrows, but connector lines as well. - Fixed smooth over seams problem in multi-UV scene. 5 Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted December 28, 2016 Author Share Posted December 28, 2016 4.7.19 - fixed problems related to "Lines/curve chunk" drawing mode in E panel (line was invisible). - Critical fix. Correct curves correction in export dialog. - Possibility to drag sphere primitive by connector line (like cube and transform gizmo). I hope this build should be stable. My main goal now is next stability point, so updates are frequent and relatively small. 4 Link to comment Share on other sites More sharing options...
Advanced Member BurrMan Posted December 28, 2016 Advanced Member Share Posted December 28, 2016 Did the "grow" tool in voxel sculpting room change its behavior? It seems to "fade away" now. So (with a mouse) a single click get just a short bit of "Grow" then must release and click again... Different behavior from what little I know about it. As far as I know, I didn't change anything. Link to comment Share on other sites More sharing options...
Carlosan Posted December 28, 2016 Share Posted December 28, 2016 change Setup Tapering Command to defaut and try again please 1 Link to comment Share on other sites More sharing options...
Advanced Member BurrMan Posted December 29, 2016 Advanced Member Share Posted December 29, 2016 (edited) Hi Carlosan, It seems that "Enable Tapering" was checked for my grow tool! (The default spline tapering shape was at default. didn't need default setting) Thanks, I didn't know where to look. (That setting must have come from the install. I didn't change that....) I do have a pen Wacom, and like the pen pressure to work, but I use it rarely. It was my understanding that using the mouse produced no pressure sensitive output, and just switching and using my pen "DID" give me the pressure sensitive results! Please advise if that IS the case or if I need to set it up differently. Thanks again, as always, Burr Edited December 29, 2016 by BurrMan Link to comment Share on other sites More sharing options...
Advanced Member BurrMan Posted December 29, 2016 Advanced Member Share Posted December 29, 2016 18 minutes ago, BurrMan said: Hi Carlosan, Please advise if that IS the case or if I need to set it up differently. Thanks again, as always, Burr Never mind. Found it. Link to comment Share on other sites More sharing options...
Contributor BeatKitano Posted December 31, 2016 Contributor Share Posted December 31, 2016 Hi, just passing by after testing the new beta build after a very long hiatus: Awesome updates. I'm just sculpting with it but it really feels neat and polished from what I've seen. Good job Pilgway ! 6 Link to comment Share on other sites More sharing options...
Advanced Member do lo Posted January 9, 2017 Advanced Member Share Posted January 9, 2017 the lastest version 4 .7.20 is downloading me a file named 4.7.19. the previous version. whats the deal? an incorrect download link by pilgway? or what? Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted January 9, 2017 Contributor Share Posted January 9, 2017 http://3dcoat.com/files/3d-Coat-V4_7-20-64.exe Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted January 11, 2017 Contributor Share Posted January 11, 2017 Request IF possible. Can we have at least one level of subfolders in a main smart material folder. Example : Main folder --> Project and in there i need 5 subfolders --> Rocks , pebbles , grass , walls , dust Again IF possible. 1 Link to comment Share on other sites More sharing options...
Advanced Member jwiede Posted January 15, 2017 Advanced Member Share Posted January 15, 2017 Andrew, been a while since last Mac beta update (compared to Windows), any chance us Mac customers will see something beyond .16 in the near future? ;D Link to comment Share on other sites More sharing options...
Member cerokyn Posted January 18, 2017 Member Share Posted January 18, 2017 hi also waiting mac update mostly cant work on previous versions without this fix 4.7.19 - fixed problems related to "Lines/curve chunk" drawing mode in E panel (line was invisible). Link to comment Share on other sites More sharing options...
Contributor Sorn Posted January 18, 2017 Contributor Share Posted January 18, 2017 (edited) Thanks for the Linux build. I feel for the mac users. Couldn't the process be a bit streamlined so all our versions (Win, Linux and Mac) be more on par? I know it's beta software we're talking about, but it would be nice to to test and try the betas as Win users do. Great software anyway. The more I use it the more I like it. Edited January 18, 2017 by Allabulle Link to comment Share on other sites More sharing options...
Carlosan Posted January 18, 2017 Share Posted January 18, 2017 The files was upgrading. Please try again. Ty. macOS [4.7.21]: http://www.3d-coat.com/~sergyi/3D-CoatV4-7-21.dmg Ensure to check "System Preferences > Security & Privacy > click the "lock" > select "App Store and identified developers" (when only "App Store" is selected error message is displayed "3D-Coat" can't be opened because it was not downloaded from the App Store) Linux [4.7.21]: http://www.3d-coat.com/~sergyi/3D-CoatV4-7-21.tar.gz Link to comment Share on other sites More sharing options...
Member cerokyn Posted January 18, 2017 Member Share Posted January 18, 2017 i amazed how quickly you are fixing and responding! thanks Link to comment Share on other sites More sharing options...
Javis Posted January 18, 2017 Share Posted January 18, 2017 Downloading/uploading the mac/Linux builds of .21 to Drive right now. It will take a few hours, the download from Germany takes a long time, but once it's here for me, it won't take long to upload for folks. Link to comment Share on other sites More sharing options...
Advanced Member 3DCNC Posted January 21, 2017 Advanced Member Share Posted January 21, 2017 Not sure if its a bug, but the scrape tool will not work with the line brush. It works fine with the curve brush tool . Image attached using latest version 4 .7.20 Link to comment Share on other sites More sharing options...
Carlosan Posted January 22, 2017 Share Posted January 22, 2017 Reported, and this is the answer from dev team: I disabled line drawing in this tool. It is better to use Spline Stroke. Andrew 1 Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted January 23, 2017 Reputable Contributor Share Posted January 23, 2017 20 hours ago, Carlosan said: Reported, and this is the answer from dev team: I disabled line drawing in this tool. It is better to use Spline Stroke. Andrew If that is the case, then he should just remove the line draw mode, altogether 1 Link to comment Share on other sites More sharing options...
Carlosan Posted January 23, 2017 Share Posted January 23, 2017 You right. In the next release all the strokes disabled are ghost. 2 Link to comment Share on other sites More sharing options...
Advanced Member 3DCNC Posted January 23, 2017 Advanced Member Share Posted January 23, 2017 (edited) From my "very" limited experience in 3D coat changing the alpha for some brushes (clay) does not seem to make a difference. If this is the case could this option be ghosted as well. If easily possible. I would be also be happy if this was stated in the brush description. Edited January 23, 2017 by 3DCNC added details Link to comment Share on other sites More sharing options...
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