Overview: Nodes in this category provide access to fundamental geometric and spatial data from the scene or object. They are essential for creating effects that depend on the object’s position in world space or its surface normal orientation.
inFragCoord
Description: Provides global fragment coordinates in 3DCoat space, scaled by the Scale value.
Inputs and Settings:
- genType (Dropdown): Options: float, vec2, vec3, vec4
- Scale (genType)
Outputs:
- fragCoord (4D Vector)
inNormal
Description: Returns the surface normal vector in local (ObjectSpace) and world (GlobalSpace) spaces.
Outputs:
- ObjectSpace (4D Vector)
- GlobalSpace (4D Vector)
inPosition
Description: Returns the position coordinates of a point on the surface in local (ObjectSpace) and world (GlobalSpace) spaces.
Outputs:
- ObjectSpace (4D Vector)
- GlobalSpace (4D Vector)
中文 (中国)