Reputable Contributor AbnRanger Posted May 26, 2013 Reputable Contributor Share Posted May 26, 2013 The new shader previews are sweet! Whose idea/work was that? Link to comment https://3dcoat.com/forum/index.php?/topic/10395-v41-beta-experimental-4117d/page/127/#findComment-94008 Share on other sites More sharing options...
Reputable Contributor digman Posted May 26, 2013 Reputable Contributor Share Posted May 26, 2013 Congrats on getting "Version 4 Release Candidate" out the door. Looking forward to testing the Linux version when released... Link to comment https://3dcoat.com/forum/index.php?/topic/10395-v41-beta-experimental-4117d/page/127/#findComment-94009 Share on other sites More sharing options...
Carlosan Posted May 26, 2013 Share Posted May 26, 2013 about shaders... was Greg feature request, i think http://3d-coat.com/mantis/view.php?id=471 Link to comment https://3dcoat.com/forum/index.php?/topic/10395-v41-beta-experimental-4117d/page/127/#findComment-94011 Share on other sites More sharing options...
Advanced Member JimB Posted May 26, 2013 Advanced Member Share Posted May 26, 2013 Note The V4 license is take like V3 license in the online registration web page. Yes but is still in trial mode. Link to comment https://3dcoat.com/forum/index.php?/topic/10395-v41-beta-experimental-4117d/page/127/#findComment-94018 Share on other sites More sharing options...
Contributor artman Posted May 26, 2013 Contributor Share Posted May 26, 2013 Andrew could you please makes welding of vertices optional or on while user hold a key when moving vertices in retopo room.... When trying to move around vertices that are close to each other or have near backface close vertices it is a nightmare....vertices keeps accidently merging together its very,very difficult to work. 1 Link to comment https://3dcoat.com/forum/index.php?/topic/10395-v41-beta-experimental-4117d/page/127/#findComment-94019 Share on other sites More sharing options...
Andrew Shpagin Posted May 26, 2013 Author Share Posted May 26, 2013 Mac&Linux builds uploaded. Link to comment https://3dcoat.com/forum/index.php?/topic/10395-v41-beta-experimental-4117d/page/127/#findComment-94021 Share on other sites More sharing options...
Applink Developer haikalle Posted May 26, 2013 Applink Developer Share Posted May 26, 2013 Thank you Andrew for hard work. V4 is pure magic and perfect tool for any 3d artists. Great time ahead. Link to comment https://3dcoat.com/forum/index.php?/topic/10395-v41-beta-experimental-4117d/page/127/#findComment-94022 Share on other sites More sharing options...
Advanced Member alvordr Posted May 26, 2013 Advanced Member Share Posted May 26, 2013 Andrew could you please makes welding of vertices optional or on while user hold a key when moving vertices in retopo room.... When trying to move around vertices that are close to each other or have near backface close vertices it is a nightmare....vertices keeps accidently merging together its very,very difficult to work. I like this idea. What I've been doing is setting my brush radius small enough that this isn't an issue, but it can be tedious trying to determine the fine balance between it being small enough not to be an issue, but big enough for me to see the brush cursor. Link to comment https://3dcoat.com/forum/index.php?/topic/10395-v41-beta-experimental-4117d/page/127/#findComment-94026 Share on other sites More sharing options...
Advanced Member pbowmar Posted May 26, 2013 Advanced Member Share Posted May 26, 2013 I want to give you money. Please, let me give you my money! Link to comment https://3dcoat.com/forum/index.php?/topic/10395-v41-beta-experimental-4117d/page/127/#findComment-94031 Share on other sites More sharing options...
Advanced Member L'Ancien Regime Posted May 26, 2013 Advanced Member Share Posted May 26, 2013 (edited) Good news. Congratulations on V4 Andrew. I like the new darker logo; it's all looking very slick and modern. So, what will the upgrade cost and when will it be available? Edited May 27, 2013 by L'Ancien Regime Link to comment https://3dcoat.com/forum/index.php?/topic/10395-v41-beta-experimental-4117d/page/127/#findComment-94032 Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted May 27, 2013 Reputable Contributor Share Posted May 27, 2013 He said in his post that they are shooting for a release this coming week, and on his Twitter page, he said the upgrade is $84 for the first month. I assume that's the Professional version. Not sure what it is for EDU to Professional. https://twitter.com/AndrewShpagin 1 Link to comment https://3dcoat.com/forum/index.php?/topic/10395-v41-beta-experimental-4117d/page/127/#findComment-94035 Share on other sites More sharing options...
Advanced Member L'Ancien Regime Posted May 27, 2013 Advanced Member Share Posted May 27, 2013 Great. Thanks for the info Abn Ranger. Hope he gets a lot of money so he can blow it on development. Either that or pay ransom to get Raoul out of Cuba! And now that Version 4 is finally good to go this means Andrew can get back to thinking big advanced thoughts again in anticipation of V.5. Can't wait. 1 Link to comment https://3dcoat.com/forum/index.php?/topic/10395-v41-beta-experimental-4117d/page/127/#findComment-94038 Share on other sites More sharing options...
PolyHertz Posted May 27, 2013 Share Posted May 27, 2013 Hope he gets a lot of money so he can blow it on development. And now that Version 4 is finally good to go this means Andrew can get back to thinking big advanced thoughts again in anticipation of V.5. Yea Hopefully he uses some of those funds to get a second programmer so improvements can come faster, and any "big advanced thoughts" that he gets immediately after v4 is released involve the paint room Link to comment https://3dcoat.com/forum/index.php?/topic/10395-v41-beta-experimental-4117d/page/127/#findComment-94040 Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted May 27, 2013 Reputable Contributor Share Posted May 27, 2013 I tried to get Andrew in touch with Dave Cardwell, who was one of the original co-developers of Mudbox....and no longer with Autodesk. Maybe he can recommend someone to Andrew or something along those lines. Would like to know how Mudbox uses the GPU to accelerate all of it's sculpting and painting. They copied 3D Coat's Auto-Retopo toolset in their 2014 release, so maybe Andrew can return the favor by stealing a page from their playbook this time. 1 Link to comment https://3dcoat.com/forum/index.php?/topic/10395-v41-beta-experimental-4117d/page/127/#findComment-94042 Share on other sites More sharing options...
Advanced Member L'Ancien Regime Posted May 27, 2013 Advanced Member Share Posted May 27, 2013 I tried to get Andrew in touch with Dave Cardwell, who was one of the original co-developers of Mudbox....and no longer with Autodesk. Maybe he can recommend someone to Andrew or something along those lines. Would like to know how Mudbox uses the GPU to accelerate all of it's sculpting and painting. They copied 3D Coat's Auto-Retopo toolset in their 2014 release, so maybe Andrew can return the favor by stealing a page from their playbook this time. Yeah I'd like him to steal their Vector Displacement. Link to comment https://3dcoat.com/forum/index.php?/topic/10395-v41-beta-experimental-4117d/page/127/#findComment-94048 Share on other sites More sharing options...
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