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3DCoat 4.8 BETA testing thread


Andrew Shpagin
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12 hours ago, Rygaard said:

Some help here.... I have already downloaded and reinstalled the program (disconnecting this time the anti-virus), but even then this boring behavior of AVG antivirus block and take the 3d-coat v4.8GL64C.EXE to quarantine. The DX version is working properly, but every time I try to do a Restore in AVG it allows me and when I try to open the program again it blocks 3DcoatGL64C .... What to do?

Thanks

3dCoat_AVG_error_Capture.JPG

Are you sure you downloaded latest build? Downloaded exe should be 

3d-Coat-V4_8-03-64FX.exe

I downloaded, installed, checked with all known antiviruses, this is report:

https://www.virustotal.com/#/file/ad26a7a518822496430cb79b343d7bb82b32e08d4bffe3dcd9f6623b1ee20577/detection

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6 hours ago, druh0o said:

can't confirm so far
but Win 7

and using Backspace key to undo a point instead of Ctrl Z is also works as it should

Many thanks for the reply , freezes on backspace as well , forgot to mention it.

Must be the additional VR space i added that causes the continues auto save (even when autosave is disabled) and the freeze as well.

All good , was going to format it anyway too many new hardware added , it logical to get issues.

Many thanks for the testing and your time dr

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Just had to share this!!!!

AMAZING WORK ON 3D MODELLING with PRIMITIVES from the DEV team.

 

Thank you so much for adding those.

 

1) Primitives

2) Select vertices

3)Transform 

4) Split 

5) DONE

 

Then retopo to sculpt , do your sculpt details and bake 2 in 1 .

This was made in around  10 minutes , 15 MAX  , faster 3d modeller EVER USED SO FAR.

 

Note to new users : DEFINITELY GO IN TO THIS PATH , it takes a bit of time to get used to it but once you get the hang of it IT ROCKS

Note to the Dev team : AWESOME WORK SO FAR , IF possible 1) A bridge tool 2) more primitives!!!! THANK YOU SO MUCH.

Primitives_3d_modelling.jpg

baked_result.jpg

 

normal_details_result.jpg

Hopefully i lower the different softwares i use in my main workflow thanks to 3D Coat.

Edited by Michaelgdrs
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2 hours ago, Andrew Shpagin said:

Are you sure you downloaded latest build? Downloaded exe should be 

3d-Coat-V4_8-03-64FX.exe

I downloaded, installed, checked with all known antiviruses, this is report:

https://www.virustotal.com/#/file/ad26a7a518822496430cb79b343d7bb82b32e08d4bffe3dcd9f6623b1ee20577/detection

Thank you Andrew ...All seems good for me now.

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13 hours ago, Andrew Shpagin said:

Are you sure you downloaded latest build? Downloaded exe should be 

3d-Coat-V4_8-03-64FX.exe

I downloaded, installed, checked with all known antiviruses, this is report:

https://www.virustotal.com/#/file/ad26a7a518822496430cb79b343d7bb82b32e08d4bffe3dcd9f6623b1ee20577/detection

Thank you very much Andrew Shpagin! The link to download  (3d-Coat-V4_8-03-64.exe) is not the same that you give me. Now everything ok!

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I'm finding the Linux version of 4.8.03 noticeably slower than the Windows version.

I have a dual-boot so hardware is identical but as an example:

in Per-Pixel mode, load the Robot

-turning off and on AO and the other auto-gen layers takes under 1 second on Windows, well over 3 seconds on Linux

OpenGL mode on both Win and Linux, GeForce 960GTS, new drivers on both Win and Linux

Have I missed a setting or optimization?


Cheers,

 

Peter B

  • Reputable Contributor
38 minutes ago, BurrMan said:

So key combo for tool settings adjustment = nothing is "red for depth"... "Shift is Green for smoothing" and Ctrl is "Blue for ??? Falloff????"

 

Currently blue is duplicating as "Depth"

Blue just indicates that the action is Inverted (indents rather than extrudes)

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Regarding the Applink; once I have a Voxel object in 3DC and I want to send it back to Blender in my case, the File menu item to do so reads as, "BringVoxelsBackToApp" - just like that without spaces. Could this be changed to something like, "Send Mesh Back to App"?

This is on 4.8.0.3 under Windows 10

Edited by unity2k
added extra data

Bug: Background->Ref-image can not be replaced, if using the same file name for replacing image.

How to reproduce:

1. Create a background image: f.e. myimage.png

2. Set it to one of the axis in 3DC and close guides.

3. Edit myimage.png in your external program (photoshop f.e.) and replace the origin file with the update.

4. Edit image placement in 3DC and try to load the new version of myimage.png.

-> No changes.

3DC seem to use the file in the cache instead of reloading it from disk.

The only workaroud is to save myimage.png using a new name.

This happend to alphas and stencils in the history too. I hope it was fixed there. Have not tried it.

Can someone reproduce this?

Best wishes
Chris

  • Advanced Member

I'm having a problem with this latest version, no smart materials show up.  Do I need to do an extra step?  I did run the copy data from the previous version, but not even the smart materials that I created before have shown up.  

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