Advanced Member Alemar Posted May 29, 2015 Advanced Member Share Posted May 29, 2015 Awesome news! Quote Link to comment https://3dcoat.com/forum/index.php?/topic/17779-3d-coat-45-released/page/2/#findComment-122638 Share on other sites More sharing options...
Frenchy Pilou Posted May 29, 2015 Share Posted May 29, 2015 Cool ! :=) Quote Link to comment https://3dcoat.com/forum/index.php?/topic/17779-3d-coat-45-released/page/2/#findComment-122641 Share on other sites More sharing options...
Advanced Member Grimm Posted May 29, 2015 Advanced Member Share Posted May 29, 2015 Excellent and Congratulations!! Quote Link to comment https://3dcoat.com/forum/index.php?/topic/17779-3d-coat-45-released/page/2/#findComment-122644 Share on other sites More sharing options...
Contributor Malo Posted May 29, 2015 Contributor Share Posted May 29, 2015 How did you achive that nice AO calculation? If i try 256 lights or 512 i didn´t get such a result like in the preview video. Quote Link to comment https://3dcoat.com/forum/index.php?/topic/17779-3d-coat-45-released/page/2/#findComment-122654 Share on other sites More sharing options...
Contributor ajz3d Posted May 29, 2015 Contributor Share Posted May 29, 2015 How did you achive that nice AO calculation? If i try 256 lights or 512 i didn´t get such a result like in the preview video. Good question. Quote Link to comment https://3dcoat.com/forum/index.php?/topic/17779-3d-coat-45-released/page/2/#findComment-122655 Share on other sites More sharing options...
Contributor TimmyZDesign Posted May 29, 2015 Contributor Share Posted May 29, 2015 Thanks Andrew and Team! 3D-Coat really makes modeling and texturing so much fun! Quote Link to comment https://3dcoat.com/forum/index.php?/topic/17779-3d-coat-45-released/page/2/#findComment-122663 Share on other sites More sharing options...
Advanced Member RabenWulf Posted May 29, 2015 Advanced Member Share Posted May 29, 2015 Thanks and congrats. Whats next on the list for 5.0? Any particular areas you want to cover or address with 3DC? Modeling? Sculpting? UI? Quote Link to comment https://3dcoat.com/forum/index.php?/topic/17779-3d-coat-45-released/page/2/#findComment-122666 Share on other sites More sharing options...
Advanced Member erklaerbar Posted May 29, 2015 Advanced Member Share Posted May 29, 2015 (edited) thank you for the great update Edited May 29, 2015 by erklaerbar Quote Link to comment https://3dcoat.com/forum/index.php?/topic/17779-3d-coat-45-released/page/2/#findComment-122672 Share on other sites More sharing options...
Advanced Member vidi Posted May 30, 2015 Advanced Member Share Posted May 30, 2015 Great Update Thank you ! very fun to work with Quote Link to comment https://3dcoat.com/forum/index.php?/topic/17779-3d-coat-45-released/page/2/#findComment-122674 Share on other sites More sharing options...
Frenchy Pilou Posted May 30, 2015 Share Posted May 30, 2015 News in French! 1 Quote Link to comment https://3dcoat.com/forum/index.php?/topic/17779-3d-coat-45-released/page/2/#findComment-122677 Share on other sites More sharing options...
Advanced Member Cleitus Posted May 30, 2015 Advanced Member Share Posted May 30, 2015 My congratulations to the development team Quote Link to comment https://3dcoat.com/forum/index.php?/topic/17779-3d-coat-45-released/page/2/#findComment-122680 Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted May 30, 2015 Reputable Contributor Share Posted May 30, 2015 Thanks and congrats. Whats next on the list for 5.0? Any particular areas you want to cover or address with 3DC? Modeling? Sculpting? UI? I think SSS in PBR materials is on deck next, and hopefully Sculpting layers in the Sculpt Room right after that. It's omission is the last (major) remaining reason for ZBrush and Mudbox users to shun 3D Coat as a viable production sculpting app. It already has far more sculpting brushes/tools than Mudbox: the brush feel and performance is fairly comparable now.....but the lack of Sculpt layers (per object) and masking of those layers, makes sculpting in 3D Coat much less attractive than what they already use. There is sculpt layer capability in the Paint Room, using image-based sculpting, but one would have to break up their sculpting work between opposite ends of the pipeline. That's. Not. Good. If Andrew implements Sculpt Layers as well as he did PBR, then more and more talented sculpters are going to want to use 3D Coat, and take full advantage of LiveClay. I would also like to see the Tweak Room completely done away with and just add an icon at the bottom of the tool panel in the Paint Room, to open the the handful of tools now in the Tweak Room, within the Tool Options Panel.That would help streamline the UI a bit and put the transform/low-poly sculpting tools where one could easily find them. I would then place some subtle, but noticeable divider between the PAINT - UV tabs and the Sculpt - Retopo tabs. This way the app begins to make sense visually, and the different UV toolsets in different rooms, is less confusing to new users. The Paint Room and UV room are companion workspaces, as the Sculpt Room and Retopo Room are companions workspaces 1 Quote Link to comment https://3dcoat.com/forum/index.php?/topic/17779-3d-coat-45-released/page/2/#findComment-122681 Share on other sites More sharing options...
PolyHertz Posted May 30, 2015 Share Posted May 30, 2015 (edited) Whats next on the list for 5.0? Any particular areas you want to cover or address with 3DC? Modeling? Sculpting? UI? We know that Andrew intends to implement SSS and a new layer masks system (both of which a lot of people are looking forward too). Not sure past that though. Edited May 30, 2015 by PolyHertz Quote Link to comment https://3dcoat.com/forum/index.php?/topic/17779-3d-coat-45-released/page/2/#findComment-122682 Share on other sites More sharing options...
Member Klane Posted May 30, 2015 Member Share Posted May 30, 2015 Love it ! Thank You ! Quote Link to comment https://3dcoat.com/forum/index.php?/topic/17779-3d-coat-45-released/page/2/#findComment-122684 Share on other sites More sharing options...
Advanced Member Garagarape Posted May 30, 2015 Advanced Member Share Posted May 30, 2015 Oh my! The new AO calculation looks so good! Congrats for this new update! Quote Link to comment https://3dcoat.com/forum/index.php?/topic/17779-3d-coat-45-released/page/2/#findComment-122685 Share on other sites More sharing options...
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