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Expand All Collapse All
  • Introduction to 3DCoat
  • Getting started
    • System requirements
    • Activating 3DCoat
    • Startup error
      • Startup error Mac
    • Upgrading permanent license
    • Linux Setup
      • Linux initial setup per-user installation
      • Linux initial setup for system
      • Tablet setup
      • To GTK3 from GTK2
    • Folders Structure
      • Custom documents folder
    • Different Forms of “Resolution”
    • Import and Export
    • Applinks in 3DCoat
      • Blender 4.1 applink
        • Blender with the Applink in Linux
      • Blender 4.2/3 applink
      • Max Applink
      • Houdini applink
      • Lightwave uplink
  • Navigation
    • Opening Dialog (Quick Start Menu)
    • Navigation Panel
    • Camera and Navigation
      • Customize Navigation as Blender
    • Viewport Navigation Gizmo
    • Left tool panel
    •  Activity Bar
    • Navigation using 3DConnexion devices
      • How to compile Spacenavd on non Ubuntu distro
    • Stylus doesn’t work in sculpting
    • Hotkeys
  • Interface
    • File
    • Edit
      • Calculate Curvature
      • Calculate Occlusion
      • Light Baking Tool
      • Preferences
    • View
    • Symmetry
    • Textures
    • Calculate
    • Layers
    • Freeze
    • Hide
    • Bake
    • Curves
      • Curves editor
      • Fill with mesh layer
      • Scale of imported curves
    • Windows
      • Tabbed and Popup Panels
      • Controls
    • Scripts
    • Addons
    • Capture
    • Help
    • Room Customization
    • Modify or Create new Room
  • Brush Components
    • Brushes general use
      • Create alpha brushes and decals
      • Making alpha from current sculpt
      • Create a Brush from a 3D Object
      • Create brushes based on Curves
      • Load photoshop .abr brushes
    • Strokes
      • Curves Popup Menu
    • Brush Options panel
    • Brush Top Bar
    • Conditions Limiter
    • Strips Panel
    • Stencils Panel
    • Smart Materials
      • Add new images or materials
      • Attach a Smart material to a layer
      • Import Quixel Material
    • Presets for Brush alphas
  • Workspaces Rooms
    • Paint
      • Texture Painting & Modes
        • Per Pixel Painting
        • Displacement Painting (Micro-Vertex)
        • Ptex Painting
        • Surface Painting (Vertex painting)
      • Importing Into the Painting Room
        • Initial CC subdivision
        • UV Set smoothing
        • Sharp (hard) edge
        • Lock Normals
        • Load new UV layout After Model Changes
        • DAZ Genesis models into 3DCoat
      • Paint Menus
        • Edit menu
        • Textures Menu
          • Texture Baking Tools
        • Hide
        • Bake Paint menu
        • The Color Picker
      • Top Bar for the Painting
      • The Layers Panel
        • The Blending Panel
        • Layer and Clipping Masks
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      • Exporting from the Painting Room
    • UV
      • UV Top Bar
      • UV Left tool panel
      • UV Preview Panel
      • UV workflow example
      • Importing Into the UV Room
      • Exporting from the UV Room
    • Retopology
      • Importing into Retopo Room
      • Retopo Mesh Menu
        • Virtual Mirror Mode
      • Bake menu
        • Autopo Baking guide
        • Baking guide
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        • Select geometry
      • Left tool panel
        • Overall Purpose & Function
        • Add Geometry in the retopology room
          • Strokes tool in Retopology
        • Tweak Tools
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        • Commands for Retopology room
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        • Right-Click Menu
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        • Surface tools on Voxels
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          • Multires adjust
          • Multires commands
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        • Spline Curves
        • Splines model creation
      • Commands for Sculpt room
      • Vector Displacement
      • Live Booleans
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      • Exporting from the Sculpt Room
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      • Comparison of different roughness values
      • Render Panel Functions
      • Turntable
      • Fakebake the lighting -non PBR-
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      • Workflow
    • Simplest
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      • Mesh Menu
      • Left tool panel
        • Add Geometry
        • Tweak
        • UV panel
        • Commands panel
        • Selected
        • Entire Mesh
      • Loft surface example by Fluffy
      • Blockout by Poeboi
      • Import Zbrush Polygroups for UV mapping
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    • Photogrammetry
      • How to install Reality Capture
      • Reality Capture doesn’t show up ?
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Clay Engine

587 views 0

Written by Carlos
September 21, 2022

Base Clay: The basic brush for the voxel brushes. Duplicate, give the proper name, and customize it. This tool does not depend on the Alpha, so there is no difference in what alpha do you use. You may edit the Brush parameters -> Modifiers -> Some Item ->Use current alpha to use the alpha.
Wet Clay: This is similar to real clay. It consists of a clay effect and a little smudge.
Vox Smart Pinch: Vox Smart Pinch operates similarly to Smart Pinch in Surface Mode, where it detects angles in the surface to apply extrusion inwardly or outwardly + pinching automatically.
Vox Pinch: This option draws the surface area closer to the radial center of the cursor.
Usual Clay:
Vox Flatten: This mode flattens the surface beneath the cursor by raising or lowering points to a common plane.
Trim Smooth Border:
Soft Clay:
Thick layer: Clay effect without the constant increment (no buildup).
Vox Extrude: The extrude of the voxel’s surface.
Vox Buildup: Constant buildup of the surface while the brush moves.
Voxel Skin: This brush demonstrates the possibility to use alphas with mixed positive and negative extrusion. It depends on the checkbox “Surface-like mode” in Brush settings-> Modifiers.

Alphas imported from images (including .exr) may be mixed positive and negative, it allows making more realistic skin details. Negative alphas work for draw/extrude-like brushes in sculpt room.

Use [+] in the alphas palette, “Open texture, make round falloff” to add different types of skin/noise: Alphas may be imported as rounds with accurate falloff, it simplifies making alphas from the raw textures a lot. This option available in alphas palette or using drag&drop.

Tutorials


Clay Engine brushes: by Anton Tenitsky. Discord:   / discord   Instagram:   / tenitskyart  
Artstation: https://www.artstation.com/tenitsky

Tags:Clay Tools

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