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3DCoat 2024 development thread


Andrew Shpagin
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  • Member
1 hour ago, Andrew Shpagin said:

一般的に、それは依存するべきではありませんが...

古いドキュメントパスに日本語の文字が含まれていますか?

新しいデータパスには日本語の文字が含まれていますか?

At first, I found what seemed to be the cause.

The data folder of 3DCoat does not contain Japanese names, but the Japanese folder names of the files I used were recorded in UserPrefs/Preferences/Options.xml and OptionsAux.xml. This may be the cause.

After reverting the settings to the state where the display bug occurs, I deleted these two files and started 3DCoat, and the Joints tool now displays correctly.

  • Advanced Member

Sorry I do not know if it need to send as bug report, but I can not select stable in retopo room when there is no sculpt volumes.:unknw:

I now try to generate new joint for pipes (non cap version), then I need to adjust some verts of the tube.

brush selection work, but with rectangle 3d coat ignore my rectangle with orthographic view.

is there setting which may work as stable ?  selection is key for modeling, so I really think it must be stable with each selection mode. 

select1.thumb.JPG.8124b55bd12971ea47a897d4ae315a3c.JPG

 

brushselect.thumb.JPG.4745ce4de99b3ed12955b7814c97ee8c.JPG

 

And with orthographic + project through not work for select back side vert, face, edges. it is really annoying ^^;

eg now I am in front or up view with projection, then simply select all top edges of tube (include back side and inner)

pselection.thumb.JPG.ea15a6d2063a855147f86ac225a26fa2.JPG

But 3d coat usually remain un-selected verts.. like this

nonselection.thumb.JPG.fc8c0e3f82067b62e6aee1c00635e9eb.JPG

 

everytime need to change view and confirm which verts will be selected is not good for any modeling tool.. I think stable selection with each mode is key thing to make new 3d coat more stable for modeling (and retopo)

And hope to know is there any setting, which can show each edge more vislble without selection ? (kind of real wire frame mode,,)   without sculpt model, I feel retopo room and modeling room is really difficult to get to see verts or edges clear untill I actually selected and higlh lighted.

I thiink 3d coat may need good shading mode for retopo room meshes, (though it will be send to texture room, or sculpt mesh will be painted by vertex color, but modeling room mesh have no way to clear see each verts,, without those other room model, I afraid. at least I need stable wire frame mode which may show all verts edges clear (for back hidden edges too)  .  

Edited by tokikake
  • Member

Will baking shader force to put padding onto textures?

I want have any process won't put any padding because I want use alpha channel.

Then I tried texture editor to remove padding. However, in texture editor, eraser will be always smooth tool like as SHIFT modifier pressed despite no SHIFT key pressed. So I can't clean padding up.

 

 

image.thumb.png.fc2b54e29209c1769b0d10cbdc5fa50b.png

  • Advanced Member
8 hours ago, Gorbatovsky said:

Brush selection mode working for only visible faces.
For invisible faces may use rectangle mode.

Thanks I now try it, but the main problem was, the rectangle mode not work with retopo mesh (at least about the working scene mesh) it is the first pic you may notice I set brush as rectangle mode, then select >>  no verts selected of the mesh :(  

Then I suppose the reason was the face was inverted (normal) about the case rectangle mode can not select verts. (then 3d coat not offer any clear normal sigh (visible guide) for faces,  so I often need to flip normal.

And I test wiht rectangle mode for mesh (which correct normal of faces),  but it still not select back side vrerts with orthographic mode.

Can you test it with real 3b file which I attaced?  as you can see, I keep to set project through active, and not use symmetry . then with orthographic view, try to select with rectangle brush.

projectthrough.thumb.JPG.9d593e158a2bb71fa968b91a0a92cef9.JPG

rectangleselect.thumb.JPG.b7d5e53815c1ac34a7ecb837a1207e89.JPG

I really like new joint tool (and thanks you offer easy customize way for joint mesh, so now I can made new custome pipe sets,, ) but the selection issue is annoying

onesideonly.thumb.JPG.7ba607b85f30fc9faa706ba1b8018fae.JPG

and I really hope normal guide like this.. (I can not find such option which can show normal direction of retopo mesh)

normalsign.thumb.JPG.00cb85794d6f2f8ac12405f5658de312.JPG

 

testsceme.7z

Edited by tokikake
44 minutes ago, tokikake said:

try to select with rectangle brush.

1. Project through has nothing to do with the selection

2. If you try to select with rectangle brush, you can select vertex also with just a single click

  • Advanced Member
32 minutes ago, Gorbatovsky said:

1. Project through has nothing to do with the selection

2. If you try to select with rectangle brush, you can select vertex also with just a single click

OK so project through not effect selection of back face .

then  how I can select both side vertex with orthographic mode by rectangle? as I said it only select one side verts. not select back side verts.

1. add any 2d symmetry primitive (cube etc),  set view as Front and orthographic projection

2. set brush as rectangle with Select tool.  

3.  draw rectangle. 

4.  3d coat only select front face verts not select back side verts of mesh. or I miss some option ? 

I may send mpeg movie if dev really need to confirm it. or I think there should be option which can exchange (select all or visible side only) with orthographic view.

 

Edited by tokikake
  • Member

Добрый день , почему то не работают инструменты перетаскивание точе к и касательных векторов в паре , только по отдельности

Безымянный.jpg

  • Member

Добрый день , почему то в режиме редактирования не работают инструменты перетаскивание точек и касательных векторов в паре , только по отдельности 

Безымянный.jpg

6 hours ago, Евгений said:

не работают инструменты перетаскивание точек и касательных векторов в паре

Хороший вопрос.
Нужно исправить это.

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