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3DCoat 2024 development thread


Andrew Shpagin
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I'm getting a big issue in .75

I'm getting watermarks on my exported textures, what the actual hell.

(Only on the Normal map apparently, and only sometimes)

Edited by Cless_Aurion
5 hours ago, Cless_Aurion said:

I'm getting a big issue in .75

I'm getting watermarks on my exported textures, what the actual hell.

(Only on the Normal map apparently, and only sometimes)

Is it possible that you are using floating license and it was not activated after Coat's start due to internet connection problems?

  • Advanced Member
46 minutes ago, Andrew Shpagin said:

Flatten problem solved, but curve works perfectly on my side. What is the way to reproduce?

its working now on .75 my  mistake. Must be wrong version loaded for a test

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  • Advanced Member

Another difference I noticed with the sphere tool in 3dcoat 2021.  When I increase spacing it doesn't make separate stamps.

Version 4.9

 

1288905233_OldStyle.thumb.gif.a41c4091f5a8e406510b3c3c06b27d70.gif

 

Version 2021

1438733478_NewStyle.thumb.gif.f8597bfeb88b543e8049c9da06d9c26d.gif

  • Member
16 minutes ago, gbball said:

Another difference I noticed with the sphere tool in 3dcoat 2021.  When I increase spacing it doesn't make separate stamps.

Version 4.9

 

1288905233_OldStyle.thumb.gif.a41c4091f5a8e406510b3c3c06b27d70.gif

 

Version 2021

1438733478_NewStyle.thumb.gif.f8597bfeb88b543e8049c9da06d9c26d.gif

been really frustrating having tool working find before and for some reason completely bugged now :(

also would be great to get back that feature in the tool option brush parameters and the rotation parameters directly there too

thanks

 

Capture.JPG

Capture.JPG

  • Advanced Member

@SERGYI Possible crash reason when baking, may be related. Don't know. Using rr.

The program '3dcoat' received an X Window System error.
This probably reflects a bug in the program.
The error was 'BadValue (integer parameter out of range for operation)'.
  (Details: serial 971 error_code 2 request_code 151 minor_code 3)
  (Note to programmers: normally, X errors are reported asynchronously;
   that is, you will receive the error a while after causing it.
   To debug your program, run it with the --sync command line
   option to change this behavior. You can then get a meaningful
   backtrace from your debugger if you break on the gdk_x_error() function.)

 

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  • Member

Andrew,

check this out!  I was trying to re-add some polygons that got removed after trying to weld the verts, this tool needs a lot of work also, as it has difficult welding 2 verts right beside each other and I mean right beside, it kept doing the collapsing behavior instead.  But back to the topic, I was trying to re add some missing polygons by selecting 4 verts and on like the 2nd or 3rd try I got

 

  • Member

Ps.  The extrude tool should auto weld the verts of the extruded piece to the original model being extruded.  Also, I’ve noticed this same behavior on a lot of other tools, even creating a simple cube, polys don’t seem to be welded, also the weld tool is funky if I try to weld verts with only a pixel or 2 at Max the distance to use if it’s less then it is supposed to weld, well I’m finding it moving and welding verts from the bottom let’s say all the way to the top of the cube making polys disappear in the process.  So then I finally got it working ok not great and then my screen went nuts flashing, I know it’s not my videocard I have an nVidia 2060 super.  Although I do think some of the non reproducible errors that Andrew is seeing are probably related to users having amd or vulkan based cards they use structs for drawing order etc...  much different then dx12.  Just a thought Andrew.  Anyways watch the video in my other post please.

 

please fix I’m in the middle of dev on a game project mostly for my 7 year old but everyone will want this.  A hint it contains mechs.

Edited by storm36969
1 hour ago, storm36969 said:

The extrude tool should auto weld the verts

Thanks.
We are doing a big improvement of the Extrude tool.
We took into account all the wishes of users who like Extrude in Blender.

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