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3DCoat 2024 development thread


Andrew Shpagin
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12 minutes ago, iRadovsky said:

just wondering - when can we expect 2021.18 for mac?

 

I will try to stabilize changes today, max tomorrow, then mac/linux builds will be done. So, expected tomorrow or one day later.

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7 hours ago, sprayer said:

You can choose custom fonts and adjust size in dialog

Oh, I know. I even said as much. However, at the time of my post, it kept hanging for an eternity. Don't know why. However, a quick, clean reinstall seems to have fixed it. Still would be nice to have that Extra Large preset for those of us who prefer pre-2021.18 sizes and are too lazy to fiddle with fonts. Just a convenience of sorts.

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@SERGYI Seems like strokes and pressure works in 2021.18, both WinTab and TabletPC. With TabletPC it's a bit laggy at very beginning of every stroke, though.

@Andrew Shpagin I have queston about brushes - is it normal that default brush alpha makes square(ish) strokes, even with falloff? In V4 it makes round, softer strokes, as it should, I guess.

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2.08.21 2021.19

- Huge and Extra large font sizes included. For the better support of 4K displays. Fonts generation tuned to be able to generate almost unlimited size of fonts.
- UI tweaks to look good in case of high resolution.

- Bake light and reflections for sculpt objects.

- Renamed "TabletPC" into "WindowsInk" by user request.

- Fixed problem of the fill tool - if you pick color in other tool, switching to fill tool substitutes other color instead.

- Fixed problem when UI elements from the paint room appear in sculpt room (connectivity droplist).

-  Fill tool UI tweaked, fill with eraser works with "Layer button" correctly.

 

Still have several open issues, but this is what done for today. Test license updated as well.

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Hello again. I want to write about one more issue. When I bake curvature map with inensity of smothed and simple curvature seted for around 400 some areas with cavity had bake as white color. Take a look at the third screenshot, here is the problem, here is blured and simple curvature intensity seted at 400. At the second screenshot I had baked curvature with 400 intensity on simple curvature and 0 at blured and everything is fine. And at the first one I had baked blured with 400 intensity and simple with 0 and all is fine too.
image.thumb.png.044cd5621d04d68d800247356f90932b.png
image.thumb.png.16db1333031c5ee04b6282198552b7c0.png
image.thumb.png.670f70cad2661c9f1db77749b742d5dd.png

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32 minutes ago, Andrew Shpagin said:

2.08.21 2021.19

- Bake light and reflections for sculpt objects.

- Fixed problem of the fill tool - if you pick color in other tool, switching to fill tool substitutes other color instead.

Thanks for your work! Looks so nice.

 

I confirmed some issues of which I reported.
Below image, this is baked by smart material's ambient occlusion once, but now it doesn't have any reflection after changing shader. (2021.19)

I'm happy because now I don't need to wary about a volume may include an environment unintentionally.

cheers,

 

image.thumb.png.ce4f8b96ca60a5cc8788cb0f2a9970e7.png

 

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@Andrew ShpaginHey Andrew, small request. Could we get a visual que to which environment map is being actively used in our viewport. Possibly a highlighted border around the image. 1815112983_VisualQue.png.767c12bb59dff22dc1dffcc78c2e785e.png

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On 7/31/2021 at 1:14 PM, Andrew Shpagin said:

Does it happen with both approaches - WinTab & TabletPC?

Is there lag with mouse?

And please turn off vertical synchronization in prefs and try again.

 

Thanks Andrew the Brush Strokes are much better and so is the painting experience. The brushes are responsive and smooth, the sensitivity is good too, you can actually place a dot on the 'i' as you writing quickly, something the brush stroke would just ignore before. 

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hello, 3D-coat 2021 is so good. thank you for your hard work.

 

this is not a technical issue. but it is important for Japanese people.

Japanese Language UI of new 3d-coat  is unnatural. probably it is automatic translation.

Japanese people are bothered by unnatural language.

 

dear translator of 3D-coat,

if possible,  I would like you to improvement that by your hand.

or, if there is not translator, please set up "Japanese translation discussion forum".

clean language is important for Japanese people.

(old version translation was splendid. )

 

most important thing is technical development of course.

but if possible,  please think on it.

thank you.

Edited by jene
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Weird artifacts in render mode when you chose render pass, depth with screen space reflections and screen space illumination on.

with version 2021.19 with the version .16 just crash 3d coat.

Edited by Juan Carlos Montes
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