Overview: Shape nodes generate basic geometric forms like circles, rings, and stripes. They are typically used as primitive building blocks to create more complex masks and decals.
Circle
Description: Generates a simple 2D circle or ring shape.
Inputs and Settings:
- UVCoord (2D Vector)
- Sharpness (Number (Float))
- Radius (Number (Float))
Outputs:
- DistanceToCenter (Number (Float))
- Mask (Number (Float))
VerticalStripes
Description: Generates procedural vertical stripes or lines.
Inputs and Settings:
- fragCoord (2D Vector)
- StripeWidth (Number (Float))
- StripeSharpness (Number (Float))
Outputs:
- DistanceToCenter (Number (Float))
- SectionIdx (Number (Float))
- StripeColorID (4D Vector)
- StripeMask (Number (Float))
- Stripe (4D Vector)
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